fabu! Love the updates - a great game just keeps getting better. Thanks, guys, for listening to the comments!!
OMG THIS GAME IS TURNING INTO LEFT 4 DEAD!!! that's what I told everyone I wanted to come on the idevice. I <3 you guys.
Hey guys, Ive uploaded a new video about the 1.0.7 version (available on next Monday 4th January) that highlights improvements in the stealth system among other things. You can now avoid combats with zombies if you sneak around them carefully. For more info about this update(and upcoming updates), check out the link in my signature! Enjoy!
Different setting and different enemies would be nice... I've played for around half an hour and so far every single enemy is exactly the same; two hits to kill and runs exactly the same way. It's hard to keep playing at this rate.
Therese 13 different enemies, each one features 3 different classes (normal, faster, stronger) and different animations. The 1.0.7 version (coming on Monday) improves the stealth system mode in the game. With John now, you can sneak around enemies without being caught. So is up to you if you wanna kill zombies or avoid them. Playing in stealth mode gives you 10K extra as a reward (every time you finish a level). If you finish the level without any hit, you got a flawless 30K! Cheers,
Well I chose the person who has the more powerful handgun at the beginning, and so far every enemy takes two hits to kill no matter where you hit them. Yes they do look different but they all act the same way to me.
That's a normal behavior, is the first level only. Once you get into higher levels zombies will become faster and stronger.
hey guys how's the update going? I got a question for you. Remember the bullet time update i suggested? Listen, adrenaline drink n everything is great but it needs sound effects too, like heartbeat! If i send you the sound effect will you check it out and maybe add to the game to go with the bullet-time?
We already have some sort of dropping and pitching effects (slowdown sounds) for this feature and we really appreciate your contribution to support Dead Strike. Sent it to my email: tatoforever A-T psychozinteractive D-O.T com P.S: You should see your name in game credits section for the 1.5 version. Regards,
Well, I won't facepalm you, but it is extremely obvious and well known! It's from Max Payne-- when the action slows down and moves in slow motion, allowing you more time to take a shot, move out of the way, etc. Remember?
Less fog, nights are too dark I second that! mist is just way too thick, and its way too dark at night, maybe a flashlight would be nice! making you see straight ahead a little further
Everything that you mentioned is in 1.5 list. Check out the first post of this tread to get the complete list. Cheers,
Do you plan to add vertical aiming, as well as the concept of weak points to the game? It would be more fun if you could aim in all directions, similar to Resident Evil 4 and onwards.
Yes, check out the first post of this tread for more info about the 1.5 update. One of the key features (among other things)about the 1.5 is the FPS controls system. Cheers,