Dead Strike user request quick update.

Discussion in 'Upcoming iOS Games' started by tatoforever, Dec 22, 2009.

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  1. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
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    Thank you
     

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  2. Fujibayashi

    Fujibayashi Well-Known Member

    Dec 21, 2009
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    Japanese / Korean translator.
    Mililani, O'ahu, Hawai'i
    fabu!

    Love the updates - a great game just keeps getting better. Thanks, guys, for listening to the comments!!
     
  3. xdanleex

    xdanleex Well-Known Member

    Sep 28, 2009
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    Procrastinating
    LA,CA
    omg i love captain obvious
     
  4. Vinny554

    Vinny554 Well-Known Member

    OMG THIS GAME IS TURNING INTO LEFT 4 DEAD!!! that's what I told everyone I wanted to come on the idevice. I <3 you guys.
     
  5. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Lead/Game Programmer
    Montréal
    With the 1.6 ver, you will be able to switch between TPS and FPS! :)
    Cheers,
     
  6. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Lead/Game Programmer
    Montréal
    Hey guys,
    Ive uploaded a new video about the 1.0.7 version (available on next Monday 4th January) that highlights improvements in the stealth system among other things. You can now avoid combats with zombies if you sneak around them carefully. :)

    For more info about this update(and upcoming updates), check out the link in my signature! ;)
    Enjoy!
     
  7. Aurora

    Aurora Well-Known Member

    Different setting and different enemies would be nice...
    I've played for around half an hour and so far every single enemy is exactly the same; two hits to kill and runs exactly the same way. It's hard to keep playing at this rate.
     
  8. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Lead/Game Programmer
    Montréal
    #148 tatoforever, Jan 2, 2010
    Last edited: Jan 2, 2010
    Therese 13 different enemies, each one features 3 different classes (normal, faster, stronger) and different animations.
    The 1.0.7 version (coming on Monday) improves the stealth system mode in the game. With John now, you can sneak around enemies without being caught. So is up to you if you wanna kill zombies or avoid them. Playing in stealth mode gives you 10K extra as a reward (every time you finish a level). If you finish the level without any hit, you got a flawless 30K! :)
    Cheers,
     
  9. Aurora

    Aurora Well-Known Member

    Well I chose the person who has the more powerful handgun at the beginning, and so far every enemy takes two hits to kill no matter where you hit them. Yes they do look different but they all act the same way to me.
     
  10. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Lead/Game Programmer
    Montréal
    That's a normal behavior, is the first level only.
    Once you get into higher levels zombies will become faster and stronger.
     
  11. Dan007

    Dan007 Well-Known Member

    Mar 10, 2009
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    Russia
    hey guys how's the update going? I got a question for you. Remember the bullet time update i suggested? Listen, adrenaline drink n everything is great but it needs sound effects too, like heartbeat! If i send you the sound effect will you check it out and maybe add to the game to go with the bullet-time?
     
  12. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
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    Lead/Game Programmer
    Montréal
    We already have some sort of dropping and pitching effects (slowdown sounds) for this feature and we really appreciate your contribution to support Dead Strike. Sent it to my email:
    tatoforever A-T psychozinteractive D-O.T com
    P.S: You should see your name in game credits section for the 1.5 version. ;)
    Regards,
     
  13. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
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    Wait what's bullet time. Don't facepalm me if it's extremely obvious or well known :)
     
  14. gekkota

    gekkota Well-Known Member

    Jul 17, 2008
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    Well, I won't facepalm you, but it is extremely obvious and well known!
    It's from Max Payne-- when the action slows down and moves in slow motion, allowing you more time to take a shot, move out of the way, etc. Remember? ;)
     
  15. da shiz wiz 19

    da shiz wiz 19 Well-Known Member

    Sep 24, 2009
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    oh yeah...
    *facepalm*
     
  16. ShadowsFall

    ShadowsFall Well-Known Member

    May 15, 2009
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    Summer job soon
    TA 09'
    Ability for Co-Op xD? And different game modes?

    Customizing weapons, gernades, vehicles :D!!!
     
  17. hukumongdu

    hukumongdu Member

    Dec 17, 2009
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    Less fog, nights are too dark

    I second that! mist is just way too thick, and its way too dark at night, maybe a flashlight would be nice! making you see straight ahead a little further
     
  18. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
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    Lead/Game Programmer
    Montréal
    Everything that you mentioned is in 1.5 list.
    Check out the first post of this tread to get the complete list. :)
    Cheers,
     
  19. Aurora

    Aurora Well-Known Member

    Do you plan to add vertical aiming, as well as the concept of weak points to the game? It would be more fun if you could aim in all directions, similar to Resident Evil 4 and onwards.
     
  20. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
    2,179
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    Lead/Game Programmer
    Montréal
    Yes, check out the first post of this tread for more info about the 1.5 update.
    One of the key features (among other things)about the 1.5 is the FPS controls system. ;)
    Cheers,
     

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