Alright guys, world objective direction (a compass) made into the v1.2 here is the final features for this update: - New improved and ultra smooth FPS controls, yes FPS controls! Strafe, walk/run-and-shoot, crosshair (aim any direction)! - Ragdollz deaths!!! Recommended on iPhone 3GS and iPod Touch 3G (32/64GB). - Bullet time drink. (Blast your zombies and watch them fly physically realistic in slow-motion!). - Characters and zombies difficulty/progression balance. - Overall game difficulty changed (according to the new FPS controls). - On street random crash fixed (caused by a reference exception). - Spelling error found on a game texture ("closed road"). - Street items rotates on the Y axis and are now bigger/visible. - World-objective compass.
Provably next Friday (January 15th) or (at least) on the weekend. Am recording now a gameplay video to show v1.2 features. Cheers,
It works, try to refresh your page or go directly to the video page: http://www.youtube.com/watch?v=RohB3aBStuQ
You didn't show bullet-time..(((( The ragdolls and controls are JUST what we all needed i think, and they're all awesome, but i was sooo eager to hear my sound effects play in bullet time (((((. Well, wait for the update, i guess. Thanks for the awesome vid Toto!
yes,!!! the ragdoll effect is sick, just as I imagined. Love too that you are free aiming with out the aiming assistance
I can also tell the controls work very well. I see no struggling in game play control mechanics.In the video, you look like your immersed in just "mowing them down" Excellent, we will be playing a kick ass game very soon.
Don't worry about that. We are making the final touches on the bullet-time-slow-mo functions. However, you will be able to see it in the coming v1.2 trailer, or just wait until the update next week. Cheers,
Hi, I've been following this game for a couple of weeks now, and I must say that I am very exited about it! Great concept and I am really looking forward to the survival update 1.5 and the future multiplayer update! I must say that i miss some sound effects in this game and also some more ways to kill some zombies! (btw, I think that the push-effect on ragdolls when using shotgun is a little too overpowered. Save it for the explosives, which I'm shour we will see in a future update.) I'll definitely recommend this to my friends here i Denmark, Europe.
Yes, we are aware of the overpowered shotgun, but some users do really want this sort of over-exaggerated zombie blow. If you are targeting normal ragdollz deaths, try other weapons (each one have different impacts/power on zombies). On the v1.5 we gona add, granade launchers and/or rockets. Cheers,
Looking good, but there are a couple issues I see: The zombies look like they are moving in slow motion at times, they "sprint" but they move at a walking speed. Also the character doesn't look like he is aiming at the crosshair. As mentioned as above, the shotgun is over powered. I would like a more realistic feel, but it's your game so have fun with it! Loving the updates, can't wait for future content.