Dead Strike user request quick update.

Discussion in 'Upcoming iOS Games' started by tatoforever, Dec 22, 2009.

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  1. playn

    playn Well-Known Member

    Jul 21, 2009
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    ragdoll physics.. damn i wish i has a 3GS
     
  2. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Montréal
    Is a pleasure for us to support gamers and make them happy. We take inputs from them and we drive our games in their own way! And so, they also have a bit of participation. :)
    Cheers,
     
  3. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    We are trying to get ragdollz with 3G device. However i cannot guarantee this. I'll keep posting news about this, so stay tuned for more. :)
    Cheers,
     
  4. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Ok guys, i have very good news:
    Update 1.2 (available next week) will also feature RAGDOLL PHYSICS!!! and bullet time drink Sorry for the uppercase, too much emotion. :D
    Not only you will have ragdollz physics but also 3G users will be able to play with ragdollz! :)
    Now watch the zombie die realistically or simply blast them away through the air!
    Note: The force applied to the zombies depends on the weapon power, so shotguns will blast zombies away and make them fly!
    We are preparing a video to show you FPS controls + ragdollz physics!
    Hang it there!
    Cheers,
     
  5. Kunning

    Kunning Well-Known Member

    Aug 30, 2009
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    Wait, if the update's already been submitted and in review, then how did you add more things in?
     
  6. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Developer rejected ;)
     
  7. Kunning

    Kunning Well-Known Member

    Aug 30, 2009
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    Ouch... then I'm guessing the update won't be available next week? It's going to have to go through the process all over again.
     
  8. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    #208 tatoforever, Jan 9, 2010
    Last edited: Jan 9, 2010
    Perhaps we need to re-submit an other build but it doesn't matter, updates now takes less than 5 days. So, spec 1.2 by the next week. :)
    Cheers,
     
  9. Dan007

    Dan007 Well-Known Member

    Mar 10, 2009
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    That's...... OMG THESE NEWS ARE SO GREAT i simply can't write in lower case!!!! =))))) RAGDOLLZ + BULLET TIME= Epic Win!! This is just, soo great.... Anyway, let me search for my jaw on the floor.... =)

    Tato, i suggest that before you get the online multiplayer out the door, make local multiplayer in the 1.5 update! That way it will be so much better for users to wait for the online multiplayer while blastin' some heads off with their buddies!! Do you agree people? =)
     
  10. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Montréal
    Ragdoll Preview:
     

    Attached Files:

  11. Dan007

    Dan007 Well-Known Member

    Mar 10, 2009
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    Russia
    This.... Is.... Amazing!!!!!!!
     
  12. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Yes, local multiplayer will come first. ;)
     
  13. ryky

    ryky Member

    Nov 1, 2009
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    Ragdollz physics!!!!!!!! I love this physics in the games,GREAT GREAT GAME.
     
  14. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    #214 tatoforever, Jan 10, 2010
    Last edited: Jan 10, 2010
    Hey guys, we just add an option to switch off/on ragdollz in the game. Some times its a bit slow on older iDevices but still playable. The iPhone 3GS and iPod touch 3G (32/64GB) are the recommended devices to play with ragdollz, no lag at all.
    Hang it there ragdoll blasting video coming soon! :)
    Cheers,
     
  15. Dan007

    Dan007 Well-Known Member

    Mar 10, 2009
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    Russia
    That's great news!! Put bullet-time in it too PLEASE!!!
     
  16. Vinny554

    Vinny554 Well-Known Member

    The 1.5 update sounds amazing...but if you added fps view...orgasm.

    Make the fps view!! And yes where it shows the guns :D
     
  17. steezybreezy

    steezybreezy Well-Known Member

    Sep 15, 2009
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    can you make a fps video so we can see it before the new update i cant wait til it comes out and what day was it submitted
     
  18. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    Yes, we are making final touches to bullet time (slow-mo effects). Version 1.2 will bring FPS controls, ragdollz and bullet time. Coming next week! :)
    Every single weapon blast zombies in different ways, quite cool! You can even re-blast the zombie while he is flying and make him fly further. You can also shoot into legs, arms or any part of the body and see lots of different ragdollz effects. :D
    Cheers,
     
  19. tatoforever

    tatoforever Well-Known Member

    May 4, 2009
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    #219 tatoforever, Jan 10, 2010
    Last edited: Jan 10, 2010
    Before submitting the build to Apple, I'll make a video showing the new v1.2 features, FPS controls, ragdollz blast and bullet-time! :)
     
  20. SlaughterEM

    SlaughterEM Member

    Jan 10, 2010
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    oh man, this is going to be fun. I hope you can have an option that uses no laser aiming, since your putting this into one of the updates.. That way people like me can blast these zombies, and even in the air with no assistance of a laser. and adds to the realism of shooting. Cannot wait,
     

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