Right now controls are in a classical style, think of RE1,2 or SH wish means that making a switch to a FPS camera will be a bit weird to shot. But don't worry, the game supports Free look (while moving or rotating). So you can walk in a direction and look to an other direction, very useful. Slide your finger anywhere outside the buttons on the screen and your camera will start to look around!
The game also features musics singed by Ben Spencer ( end credits ). But you have to beat the game! You will love it!
We take all users input into account. Specially the kind of input that everybody loves! So dont be afraid to ask or sugest something! Regards.
Also I am pretty sure someone mentioned this(don't want to look through all these threads to confirm) but strength is misspelt in one of the screenshots. And how is the health represented as it isn't that clear..is it like RE?
Guys, we are proud to announce you that the first minor update ( v1.0.1, the visual improvement patch ) will bring huge features to existing levels and make progression inside of it less linear! Perhaps, you will have to make decisions on street corners, taking the wrongs ways will lead you to a possible closed roads and a big waist of ammunition and items! But if you are lucky enough you will find items, kind of reward! The second add-on to the update are streets objects! You will find items on street, ammunition, items, even money! Woot Again, this is a free update and is coming two weeks after the release date! Hope you enjoy as much as us, we are now playing it!
Characters have different abilities, health, speed, firing damage and stealth! In the character menu, you will find more info about character abilities, energy, firing damage, stealth, etc... For example, John can act more stealthy but he is slower and have low energy (70% only). Eva, the nurse, she can heal herself better than any other survivors, she is faster than John and have lot of energy (200) but she do not inflict as much as damages as the other survivors. The strength on the game means, be able to resist zombie damage. This is Bob best abilities! John, can inflict damage twice when firing! Every character have its own, strengths and weakness.
Sorry, I already knew that they had different abilities. I just wanted to know how the health is represented/shown in the game, like when they are injured. Is it like in Resident Evil where each hit they take a different stance showing they are injured or is there a health bar?
Wow this looks really nice! Forgotten Memories looks even better! I like that there is a 180 button but I'm also curious how damage is indicated when you are hit. Anyhow, nice job. Will be waiting for this to come out
Oh, not in the first version (1.0), we add it to the first patch (1.0.1), available on December too! So you will not have to check too often the character menu to see how dying you are! lol Cheers.
The 180 button is a quick(0.5 sec) 180 degrees turn! Useful to save your life when zombies are about to surround you! However on the first version (1.0), you will have to check the player health on the characters menu. We added health states animation to the minor update (1.0.1), available on December too. Three different animations when walking and three different animations when running!
Our philosophy: We want to bring games that gamers are looking for. We want to support them by giving them quality games with a low price. We take all users input in consideration, specially stuff that everybody is looking for. And so, we support them and they support us! Regards,
Any chance we can have the option to move and shoot? I know you want to create fear but I just can't stand games with a control scheme like Resident Evil.
[QUOTE = tatoforever; 653448] Nuestra filosofía: [/ B] Queremos traer los juegos que los jugadores están buscando. Queremos apoyar dándoles la calidad de los juegos con un precio bajo. Tomamos todas las entradas de los usuarios en consideración, especialmente cosas que todo el mundo está buscando. Y así, los apoyamos y nos apoyan! Considera que, [/ quote] this will be an explosion in the app store and of course he will succeed in leaving no doubt buy it. just one question will run fine on the ipod touch 2g or almost as good 3g or ipod touch will be much difference in both? thanks.
The game was fully designed for older iDevices hardware. It runs pretty smooth. Of course, if you got an 3GS or iPod Touch 3G ( 32/64GB) you will be even more smooth! I liked, your Spanish translation! Cheers.
This could be a possible feature for the major version (1.1, coming in late January 2010). Lets say, every time you start a new game or continue a new one, let the player chose between a classic control scheme ( RE style, more difficult ) and an action control scheme ( shoot and run, easier ). Am gonna see what others guys think about this possible feature. Tanks for the input. Regards,