Playtest Complete Trip Report: So I got 7 people to playtest my game over a 2 hour period. If you have a game in development I cannot stress enough how important it is to let people try your game. You need to be right next to them and watch what they do and look for unconscious cues such as sighing, eye rolling or tapping rapidly. It really is amazing what you can pick up from them. Here are some photos. I swear I did test it with guys who didn't have beards. One of my test subjects was able to play my game with a can of Miller Lite in his other hand so I can confirm that is a playable feature when Dead King releases.
Hey this is good information did you do this at a conference in Phx? Are you guys going to ces this year for app nation?
Spike Boots One of the most important upgrades you can buy are spike boots. In the late game, they make even the furthest gap manageable.
Beta Testing Alright, real talk. I am getting real close to finishing this game and I need some beta testers. You all have been so helpful in my previous posts I know you can help me get over the finish line here. So here is what I need. Send me your email address in a PM. I will add that to the testflight and you will get notified that I have posted a new build. I had a request out a couple months ago. If you submitted your email address back then, I still have it and you are good to go (I am looking at you Lavender). Let me know if you have any questions.
Happy new year everyone. I was going to do a "this is what I accomplished this year" type of posts but those are always boring so I did it in video form instead. I hope you like it:
Hey, any news on the game? It just came to mind today, I see there haven't been any updates for some time. Has the development halted or are you still working on it?