Update 1.0.0.6 Biggest update for Dead Hunt! Experience a new Dead Hunt with this update. Introducing new balance changes: -Standardised bullet speeds, now bullet is faster than ever. -Removed bullet speed stat from items. -Recalculate zombie damage output to match higher level equipments. -Recalculate zombie hitpoints to match higher level weapons. -Rebalanced player items in the marketplace. -Conversion rate is slowed down. -Added higher stat items in market with slightly higher price. -Rebalanced zombie move speed. -Increase player starting speed (without items). -Increase spitting zombie attack range. -Increased player's initial hitpoint. -Increase overall weapon's fire rate. -Increase limit for weapon fire rate. Bug fixes: -Fixed previous version bug which won't let player proceed after finishing a level. We'll bring more updates in the future to improve dead hunt. Thanks for supporting us.
Another major updates! YAY! New Features: -New gameplay music courtesy of an indie band, Replicant Theory. -New notification service, now you will be notified when your credits has been converted. Balance changes: -Reduced starting credits from 5000 to 100. -In tutorial mode, shop item is preset to tutorial items only. -Zombie's damage/HP is rebalanced for higher level. -Market refresh price is reduced for low level and increased for higher level. -Conversion rate is increased. Gameplay changes: -Reduced camera height, now the camera is closer to the character. -New character skin. -New powerboost effects. -Removed combo voice (yea we know, its annoying)