Universal Dawn of Crafting (by Goktug Yilmaz)

Discussion in 'iPhone and iPad Games' started by Esqarrouth, May 18, 2017.

  1. Beeryum

    Beeryum Member

    Oct 11, 2017
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    Couple of small things

    Noticed that the reddit address is still in tips. You may want to change that to Touch Arcade.

    Also (tip for others) I noticed that if you press and hold Minion, that he will automatically fetch or do things one at a time, even if he has a collection bag equipped. Very useful for boosting communication.

    Another strategy-like tip I would share with new players is to think ahead in crafting tasks. It’s much more efficient to have Minion collecting for the next task while you are working on your current task. Wish I had thought of this earlier. If you send Minion out, wait to get stuff, finally get stuff, craft, and then send Minion out to collect for the next task (while you wait), you will get very bored very quick.
     
  2. Xaeyr

    Xaeyr Well-Known Member

    Jun 28, 2017
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    Zzzzzz...

    Do you devs ever sleep?? You seem to be active all hours of the day lol :)
     
  3. Esqarrouth

    Esqarrouth Well-Known Member

    Oct 13, 2016
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    Land of Stone

    No, but we only answer when we're back from our gathering trips. ;)
     
  4. Esqarrouth

    Esqarrouth Well-Known Member

    Oct 13, 2016
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    Land of Stone
    We don't want to kill of reddit completely, people want to use there too.
     
  5. TheSop

    TheSop Well-Known Member

    Sep 24, 2016
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    Does this game support cloud saving?
     
  6. Xaeyr

    Xaeyr Well-Known Member

    Jun 28, 2017
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    Yes :)
     
  7. Drucifer

    Drucifer Well-Known Member

    Mar 16, 2010
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    I sent my minion to fish or hunt and he returned with almost -2000 energy. Needless to say it took a while until I had him back into the positive. No clue what caused it or how to prevent it in the future.
     
  8. Ahmadajr1

    Ahmadajr1 Member

    Sep 5, 2017
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    I’m really curious to know the chance of gaining skill points after reaching 90 and above in any skill. It seems to be so steep that even the combination of +300% appron, -25 gloves & +0.3 book isn’t effective enough to pass such enormous wall.

    I feel that approns lose their apeal with each upgrade, their price is doubled each time you buy a new one but they don’t add much compared to the first few ones.The next appron for me is +400% appron, which effectively increases my chance by 33% but costs 2000 gp, so if the chance of gaining a skill point at 90 is 0.3% it would get to 0.4% which is not much to justify the huge cost.

    If the chance never gets below 1% then it is fine as it is, otherwise I would suggest to reconsider their effictivness, maybe by making them +100%, +300%, +500%, .. etc.

    I wouldn’t say the same about books since their effect is so huge and every 0.1 more is really significant.
     
  9. demirb

    demirb Well-Known Member

    May 18, 2016
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    Dev of Crafter Game
    I'm guessing you're in the test version. I believe this is caused by - energy foods in his bag. I will fix it by the next update.
     
  10. demirb

    demirb Well-Known Member

    May 18, 2016
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    Dev of Crafter Game
    Notes taken, though I don't think we will change the items (which may result in some of them being lost) but maybe add extra side mechanics to support it. I got a couple ideas but not the time :p
     
  11. Drucifer

    Drucifer Well-Known Member

    Mar 16, 2010
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    Thanks, I figured it was some sort of bug. I assumed if I sent him fishing he would return once his bait ran out or once he was exhausted from working, whichever comes first.
     
  12. Wildhero

    Wildhero Member

    Oct 20, 2017
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    So I finally got around to posting here (more specifically reading the backlogs so I know what's been suggested), and while I haven't checked the TestFlight version I want to suggest a sort of exchange system.

    It would be a smallish feature that includes the Bank, a building where a person (perhaps Sequioa, who if chosen should probably keep her investment ability since it only makes sense) would be in, and they would be a sort of "energy condenser", by having you give energy in exchange for a token (I'm thinking shiny tokens since Shiny Stones already have a value as currency but Food Token is also a good option) that has an energy value worth equal to or a little less than the energy put into it (but only at certain values, like 1k, 10k, and 100k to avoid unnecessary complications). The only problem I might see this causing is giving the ability for someone to abuse Sequioa's investments (not Kasino's though since he was already an energy sink). Also it should be stated that the tokens would be non-edible and only have their energy value when traded.

    TL;DR all this would be is adding a building, allowing someone to work it, and then having you submit energy in exchange for tokens you can use to either have more space or just stockpile energy easier.
     
  13. Esqarrouth

    Esqarrouth Well-Known Member

    Oct 13, 2016
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    Land of Stone
    Makes sense, noted this suggestion, thanks.
     
  14. Wildhero

    Wildhero Member

    Oct 20, 2017
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    Alright, so it's time for a smallish dump of some pictures of some bugs I found. These first two pics are from a bug that gave me a duplicate of Seduran's trades below the first batch (and coincidentally two opposite trades which made me chuckle). Fixed in next trades but perhaps should be looked into.
     
  15. Wildhero

    Wildhero Member

    Oct 20, 2017
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    Images didnt upload
     

    Attached Files:

  16. Wildhero

    Wildhero Member

    Oct 20, 2017
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    Hopefully this posts
     

    Attached Files:

  17. Ahmadajr1

    Ahmadajr1 Member

    Sep 5, 2017
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    #699 Ahmadajr1, Oct 28, 2017
    Last edited: Oct 28, 2017
    I wonder what would happen if you continuously buy and sell. I guess you are basically going to buy unlimited pots for one shiny stone.

    I would suggest to keep doing it until you get thousands of pots , then wait for the merchant to refresh his trades until you can resell those pots for shiny stones, that is what I would call the ultimate investment : P
     
  18. Ahmadajr1

    Ahmadajr1 Member

    Sep 5, 2017
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    Nevermind , the quantity of pots gets reduced every time you buy them so there is no potential infinite loop .
     

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