Universal Dawn of Crafting (by Goktug Yilmaz)

Discussion in 'iPhone and iPad Games' started by Esqarrouth, May 18, 2017.

  1. Esqarrouth

    Esqarrouth Well-Known Member

    Oct 13, 2016
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    Land of Stone
    Have you played Factorio or Banished?
     
  2. Xaeyr

    Xaeyr Well-Known Member

    Jun 28, 2017
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    Yes, 6 feels about right :)
     
  3. DragnLord

    DragnLord Well-Known Member

    Aug 4, 2017
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    I got the email thanks heaps!
     
  4. DragnLord

    DragnLord Well-Known Member

    Aug 4, 2017
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    No I was going to buy factorio but I started playing this and well, I haven't played another game since! #
     
  5. demirb

    demirb Well-Known Member

    May 18, 2016
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    Dev of Crafter Game
    Noted. Will fix them sometime.. soon hopefully (no promises)
     
  6. demirb

    demirb Well-Known Member

    May 18, 2016
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    Dev of Crafter Game
    Teasers?? uhmm.. no?

    Since the game isn't really lively (action type or something) it feels boring to make a teaser.

    Also the artwork for the new items are just random images from google for now :D
    We may even send it to test version like that (they're really ugly)
     
  7. demirb

    demirb Well-Known Member

    May 18, 2016
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    Dev of Crafter Game
    I fixed that bug, I think in version 1.2. So the game can see google keyboard or all the other non default keyboards.
     
  8. demirb

    demirb Well-Known Member

    May 18, 2016
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    Dev of Crafter Game
    I noted these ideas to the IAP discount task. I'll look at them when designing the system.
     
  9. DragnLord

    DragnLord Well-Known Member

    Aug 4, 2017
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    Lol I just meant a lil info on how it's going to change from the old village system not a trailer or promotional campaign #######
    But I like the way you think! ###
     
  10. DragnLord

    DragnLord Well-Known Member

    Aug 4, 2017
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    Sorry just wondering what the number on the belts represents? As in is it the maximum it can hold or is it the belts durability? Haven't bought one yet that's all
     
  11. Ahmadajr1

    Ahmadajr1 Member

    Sep 5, 2017
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    Sometimes I get charcoal out of nowhere, not sure how but I'm happy that gods are in my side and bring me charcoals when needed.
     
  12. Xaeyr

    Xaeyr Well-Known Member

    Jun 28, 2017
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    Alf’s quests...

    Are you guys tweaking Alf’s quests any? He wants me to make 86 epic hammers. By the time I am able to make those hammers it’s going to be more worth it for me to keep the hammers than it is to turn them over to Alf for a recipe tablet. And when you’ve gone through as many gens as a lot of us have, the recipe parts tablets are kind of useless anyway.
     
  13. Xaeyr

    Xaeyr Well-Known Member

    Jun 28, 2017
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    It’s the max durability.
     
  14. Ahmadajr1

    Ahmadajr1 Member

    Sep 5, 2017
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    #494 Ahmadajr1, Sep 15, 2017
    Last edited: Sep 15, 2017
    Just minor suggestions

    1- Make wood shed display the total amount of burn energy it can provide, and alarm the player when it gets empty, similar to red texts you get when your minions armor break.

    2- Revise the energy provided by cooked kebabs by factoring the time players spend in collecting tomatoes & sticks. Right now I have massive amount of meat but it takes me so much time to collect the equivalent amount of tomatoes & sticks to prepare kebabs. At the moment, I would rather cook the stacks of meat in seconds and move on to other tasks rather than do massive production of kebabs that take ages to accomplish.
     
  15. Xaeyr

    Xaeyr Well-Known Member

    Jun 28, 2017
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    Villagers?

    I don’t know if this has ever been mentioned, but what if your villagers added to minion’s skills? Having the fisherman in your village boosts minion’s fishing skill, etc.?
     
  16. Ahmadajr1

    Ahmadajr1 Member

    Sep 5, 2017
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    #496 Ahmadajr1, Sep 15, 2017
    Last edited: Sep 15, 2017
    That is a great idea!

    After completing a side quest for the fisherman. He will return the favor back by sharing his experience with your minion by either adding a flat bonus to his fishing skill like what +gloves do, or by having the minon learn faster by making the fisherman act like a book or an appron.

    We can also have new villagers that boost the other skills such as a gatherer, wood cutter, hunter & adventurer. However, they won't share their experience with you unless you do their corresponding side quests or another pre-requests that are challenging and perhaps can't be done unless you reach a certain generation.
     
  17. DragnLord

    DragnLord Well-Known Member

    Aug 4, 2017
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    Is it possible to make it so that when you tap a tool it goes straight to the tool spot rather than the craft spot? Or can you do that with just the tool belts??
    Also the minion can't equip the tool belts so that is a pain in the bum #
    But other than that they are a great idea!! They make life so much easier and save space ##
    Good work guys
     
  18. DragnLord

    DragnLord Well-Known Member

    Aug 4, 2017
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    +1 to both ideas
    Although I find it a lil frustrating that omelettes provide 51 or 52 food but you need to get all the way down to 48-49 to eat one. So by increasing the food value of kebabs this will do the same thing.
     
  19. DragnLord

    DragnLord Well-Known Member

    Aug 4, 2017
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    + 1 great idea

    I know that there has been talk of making villagers useful but I think this suggestion would add to the current game play nicely
     
  20. Ahmadajr1

    Ahmadajr1 Member

    Sep 5, 2017
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    I just finished the final quest for the first time and I'm so happy with the conclusion! I'm not sure if I got any gp's out of the ending, but I feel that I should.

    Can't wait to try out the other ending! Thank you for the beautiful game!
     

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