iPad Dark-Quest / Dark-Quest HD (by Brain Seal Ltd)

Discussion in 'iPhone and iPad Games' started by Vovin, Apr 16, 2013.

  1. oooooomonkey

    oooooomonkey Well-Known Member

    Jan 15, 2011
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    Forge World
    From what I've just played the items are one use for that level/dungeon, if you buy the extra movement boots (only 50gold so cheap enough) you get the extra 5moves each turn.
    So I don't think it's as bad as people are thinking.
    This was already a game where you got tons of gold.

    (Still better off with warhammer quest though :D)
    But still I don't think it's going freemium :confused: don't quote me on that though.
     
  2. Deadpan

    Deadpan Well-Known Member

    Jan 19, 2010
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    What's happened to this game? Keeps on crashing now as well for me. Is the dev active here or anywhere?
     
  3. Greyskull

    Greyskull Well-Known Member

    Dec 13, 2009
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    Photographer/Social Sciences adjunct/sweet sweet l
    Fort Lauderdale
    OMG. Which Elder Signs game did this member diss? I have the TBS (Wasted Lands), the boardgame (Arkam Asylum iirc), even Necronomicon Redux with the somewhat lousy iapp expansion...and, imo, they're all great.

    Specially the boardgame.
     
  4. Appletini

    Appletini Well-Known Member

    Jan 8, 2011
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    Ankh-Morpork
    There's only one Elder Sign game on iOS, that being the fantastic (and recently updated) Elder Sign: Omens. You're talking about other Lovecraft/Cthulhu Mythos-themed games, which I don't think I've ever seen anybody refer to in general as "Elder Signs" games. If you don't already have Elder Sign: Omens, though, you need to rectify that right now.

    The boardgame you're talking about is Arkham Horror, incidentally; while there is an Arkham Asylum in Lovecraft's city of Arkham, Massachusetts, you may just have Batman on the brain. ^_-
     
  5. argibaltzi

    argibaltzi Member

    Apr 17, 2013
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    Hello everyone!

    We are about to release a new update on Dark Quest that adds multiplayer, new hero and many new fixes. If you are interested in helping us test the new version please drop us a line on "beta [at] brainseal [dot] com" and we will send you an invite from TestFlight.

    Thank you!
     
  6. Kotovsky

    Kotovsky Well-Known Member

    Aug 22, 2012
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    S, when this update will be up?
     
  7. IOSgamer1980

    IOSgamer1980 Well-Known Member

    Nov 6, 2015
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    This game had vanished from my wishlist mo this ago and a few minutes ago I noticed it back fwom the gwave!
     
  8. argibaltzi

    argibaltzi Member

    Apr 17, 2013
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    Hi Gyes
    I wanted to drop you an update on dark quest 2.



    We are currently working on getting a kickstarter end of the month,
    if you have any questions please let me know
    Thanks!
     
  9. Artfoundry

    Artfoundry Well-Known Member

    May 11, 2009
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    COO and Creative Director at LCD Dreams, Inc.
    Bay area, CA
    That looks sweet! I enjoyed the first one, so excited to see what you guys do with the second.

     
  10. Gwarmaxx

    Gwarmaxx Well-Known Member

    Feb 2, 2010
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    NCC 1701

    wow, really good!
     
  11. gemineye62

    gemineye62 Well-Known Member

    Feb 16, 2010
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    Please tell me you got rid of rolling the skull of fate.
    I stopped playing because of that game mechanic.
     
  12. argibaltzi

    argibaltzi Member

    Apr 17, 2013
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    hey geminey, the skull of fate got a bit of an overhaul
    if you notice in the second scene there is a white skull in the room, that is the skull of fate and activates only when you touch it. Its no longer random :)

    At the moment it will do 1 of the 3 things(chosen randomly)
    1. Kill a random monster in the room
    2. Heal you for 2 points
    3. Damage you for 1 point
     
  13. Kotovsky

    Kotovsky Well-Known Member

    Aug 22, 2012
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    Great news. Consider to change walk animation as current one is very silly.
     
  14. argibaltzi

    argibaltzi Member

    Apr 17, 2013
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    Are you referring to all the walk animations you saw or some of them?
     
  15. Artfoundry

    Artfoundry Well-Known Member

    May 11, 2009
    2,519
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    COO and Creative Director at LCD Dreams, Inc.
    Bay area, CA
    I think I see what he's talking about. It's not so much the animation itself as it is the speed. It's very fast, which makes it look kinda silly. I'm assuming you're doing that so movement doesn't slow down the game's pace. It would be more complex, but my suggestion would be to have them walk at a slower/normal speed when it's only 1-2 squares of movement, but use a run animation if it's more squares. That would look more natural and still keep the pace up for long moves.

     
  16. Kotovsky

    Kotovsky Well-Known Member

    Aug 22, 2012
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    I referring to walk animation. It looks like heroes move by tiny hasty steps. Like some gnomes)
     
  17. argibaltzi

    argibaltzi Member

    Apr 17, 2013
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    #217 argibaltzi, Mar 1, 2016
    Last edited: Mar 1, 2016
  18. Repulsa

    Repulsa Well-Known Member

    Jul 3, 2015
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    Will this be a premium game or f2p I only do premium games *crosses fingers*
     
  19. argibaltzi

    argibaltzi Member

    Apr 17, 2013
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    Premium only :)
     

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