Hey, I'm Josh and I'm the Lead Dev at TOME Studios. Some of you might know me as the lead on Isochron, but for TOME Studios I'm teamed up with Moj, an ex-Irrational Games artist who has worked on games such as BioShock and Tribes. Together we're putting together Danger Alliance. (renamed from Lost Company) It's a 3D Tactical Turn Based game for iPhone, iPad and Mac OS X. The best way to think of Danger Alliance: Battles is like a sophisticated chess game on steroids. One tester actually described DA as "Like chess with rocket launchers and cricket bats!" So the core fun in this title is the turn based tactical match-ups, and out-witting your opponent with careful placement and planning that lets you smash them when you get within range. Watching the cartoony characters performing your commands and dealing deadly killing blows is also a lot of fun There are 6 battlefields to play on and each map has its own strengths, weaknesses and features - * Maps come in various sizes for long range or short range match-ups * The 3D terrain really matters! We have a sophisticated Line Of Sight engine that makes cliffs and hills provide cover for your units. You can hide up against the base of cliffs, or take the high points for greater coverage. * Water zones on maps slow you down to half speed to make key points more of a challenge to control * Obstacles at full and half hight provide tactical barriers - half hight gives some protection against projectiles, full height means you're mostly safe (but watch out for grenadiers who can lob grenades over both!) * Each battlefield has been hand crafted over many, many months to provide an excellent balance of tactical control points and game pace. We have about 10 battlefields that have been tossed as they didn't make the grade and provide the deep tactical engagement we were looking for. (You should thank Moj for his excellent level design skills!) When you get the game, you'll only be able to play the first battlefield - as you complete games against the AI more levels will become unlocked. And once you unlock all the levels, a special Strategic Victory (capture the flag) mode is made available for all the previous battlefields! And to top it off, you'll really have to think hard about choosing the right team as we have a bunch of pre-made AI teams for you to fight against. You wont know who you're fighting until you start the battle so you'll have to adapt your tactics on the fly. And as you get better you can play through with an Easy, Normal and Hard AI. Enjoy!