This game's great. Puzzle games are not my favorite genre and are usually hit or miss for me so I was hesitant to buy this one but glad I did. It's simple and easy to understand but has significant challenge later on (and I'm a completionist so I can't stand not beating a level in the lowest number of moves). The music is really peaceful too!
Just bought and annoyed the screen is upside down on my iPad, as a lefty I always have the home button on the left side for my left thumb. Please sort this out. Auto rotate should be a standard feature. Thanks
Point noted, I'll work on implementing this in the next update (not todays). Should be a little later in the week. Thanks for the feedback and thanks for purchasing the game!
We've seen a rash of games without this recently and it is rather frustrating. It should really be a requirement on any iPad game because of the prevalence of smart covers. Glad to hear it is being added to this one, as it looks very much like my sort of game.
Thank you, as also pointed out it plays havoc with fitted covers s well. Game looks good by the way, I have played the first few levels. Thanks again
@Roger Great to hear it's working out! @ipad_dad @Misguided I'll get that in there as soon as I can. Developing for all manner of aspect ratios/devices is quite the undertaking (between iOS and android) especially for a one man team and now we have to factor in cases! This is excellent feedback though, it's one of those things that may seem little but counts as a large factor for some when playing the game, it all adds to the user experience. Thanks for the input!
This is now fixed in the next update, which is pending Apple review. Hopefully won't take too long as it's a minor change. Thanks for your patience!
Thanks, a small change that makes a real difference. Also something to remember for all your future games
Update is still pending review for the auto rotation but it IS coming! Keep an eye on this thread for new level updates, and if you like the game please take a moment to review it on the store or nominate it for game of the week!
[thread=264485][/thread] [thread=264318][/thread] [thread=264515][/thread] [thread=264391][/thread] [thread=264151][/thread] [thread=264331][/thread] [thread=264460][/thread] [thread=264335][/thread] [thread=264345][/thread] Cubix Challenge is one of the nominees for Touch Arcade Forums' Game Of The Week June 18th, 2015 VOTE HERE ***PLEASE NOTE*** 1) Developers, publishing partners, or affiliates cannot vote for their own games. If your game is in the poll, you can't vote for it. You are free to ask TA forum posters in your game release thread to vote for your game... but please don't post multiple messages about it. 2) This voting is for TA members with some activity. If you have to ask someone to create a new account to vote, you're doing it wrong. 3) Suspect votes may be void. Credit to AndyC83 for GotW logo
I'm enjoying the game, but it seems as though the movement is almost hard to move, and doesn't always seem to recognize my finger for movement ( and I'm using an iPad air 2)
Hmm, I have tested and had testers on an ipad air 2 and haven't experienced this issue. It is more of a quick swipe than a drag to roll the cubes, I'll for sure look into it though. Thanks for buying the game and for the feedback!
Thanks. I adjusted the way I was trying to move the cube. It must have been me. It now works much better. Thanks
Good to know! A few people have asked why not swipe the whole screen. The reason for this is because later mechanics require you to swipe different cube types for different effects.
That walkthrough video sold me instantly. I've been looking for a great puzzler that could really grab my attention and this is the game! Kudos to the Dev for making such an incredibly intricate and intriguing game.
Thanks for the kind words, Rezn! Really hope you enjoy the game and looking forward to your feedback!