CGS is among the Best Role-Playing Games - http://www.facebook.com/photo.php?pid=172703&fbid=136784886364694&id=130049243704925
Can't believe it's so far away in the bottom right corner. Should've been close to Square Enix offerings. Hybrid, Zenonia and Zenonia 2 should've been on that bottom right corner instead! Shining Force and Phantasy Star II should've been on top left as well.
Just a reminder that this game costs $30 on the PSP. It's easily worth $10. or if you want something cheaper, get Luna Story or Zenonia. You get what you pay for though.
When you talk about the iphone, the idea of price compared to quality means very little overall, surprised you haven't noticed yet.
@freedog: Well, then you can get Luna Story or Zenonia. Again, you get what you pay for Hopefully this game makes enough sales so more great full-fledged games could come the the iPhone instead of bite-size Poodle Jump or Emo Bird.
In other words big Don, higher price doesnt exactly mean more quality. There are a ton of $1 games that are worth more than that, and a ton of $5-7 games that are worth less, especially when compared to some of the better $1-2 ones. I already have those 2 games.
sometime it is just the matter of does it have a sale not how much they cut down or the original price. square enix's games are expansive enough, and they only cut down 1 or 2 bucks on their sales, but i can't resist myself of buying their games during the sales.
Oh, I see what you mean, and yes I completely agree with you. Yes there are many $1 games that are better than $5 games. Sorry for some reasons I just felt that you meant this game is not worth its current price tag and should be $1. That I don't agree, as it's really worth its current price. It's a port from PSP, not from mobile phones.
Hmm.. Good point I often fall to that trap too. Some games are more expensive than others even when on sale, yet they seem cheaper, lol. eg. Chaos Rings at $6 would seem a lot cheaper than Trucker's Delight at $3.
Yeah and a sale on this game would make it a lot more tempting to buy, and less risky for those unsure about what the game is actually going to be worth to them. Doesn't mean they don't think its worth the full price, they just don't know yet and a less risky purchase on sale would make them feel more comfortable in going for it. The PSP version of this game is selling for $11-20 new on some sites and stores. So its not like that version never went on sale.
It sells for $30 on PSN still, though. There's a difference between an individual store trying to unload some UMDs and a general price drop from the publisher.
One thing thats making me cautious about buying this is the Gamespot review of 5/10. Usually thats a trustworthy site for reviews. Now I know the other sites give it a higher score, but I'm still a little unsure who's is more accurate.
Mastering the A button timing for criticals is handy early on in the game but you will use them very rarely later on on as regular attacks make way for special skills such as way of the dragon, doom hammer, illusional assault, blade of fury etc. So I wouldnt really fret about trying to master them if people are getting too fustrated by it. If you fail a critical you might pass up on the chance to inflict gurantee mass damage.
I'm not one to bash GameSpot reviews, but in this case they got it spectacularly wrong. Let me put it this way: had I bought this for my PSP at $30 I would have been a happy camper (I like this better than Lunar, for example). At $10 and within the context of the App Store RPG selection, it's a no brainer. When we say that the game 30 hours + of gameplay, we don't mean in the wink-wink way that Zenonia or Inotia recycle the same tiles and sprites to give you more grind fodder. We're saying that 20 hours into the game you are encountering brand new artwork, brand new characters, brand new situations. Even though it does pay to grind (especially to take on the bosses), none of the quests are grind-based, and each section concludes in a satisfying way. The only real issue are the menu controls: if you don't get used to them, the game will be much less enjoyable. You can argue that a game shouldn't force you get used to the controls; by that yardstick, though, I would have given up on console gaming completely, as I find nothing natural about a device with 4 triggers, two sticks and face buttons, with no specific labels anywhere.
I have not read the Gamespot review so I cannot comment on it, but so far I've been enjoying the game immensely. That reminds me, I really need to write that appstore review...