iPad Crazy Tanks

Discussion in 'iPhone and iPad Games' started by Fazzy, Dec 21, 2008.

  1. Fazzy

    Fazzy Well-Known Member

    #1 Fazzy, Dec 21, 2008
    Last edited: Jan 12, 2009
  2. iago

    iago Well-Known Member

    Oct 24, 2008
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    Long Island, New York
    Looks like BiiBall with tanks instead of circles and squares.
     
  3. NotYou

    NotYou Well-Known Member

    Sep 22, 2008
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    Colorado
    I just bought it. I'll post my thoughts later.:)
     
  4. CloneWars

    CloneWars Well-Known Member

    Sep 22, 2008
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    Bank Robber
    Atlantic Ocean
    I might have to pick this one up...
     
  5. brewstermax

    brewstermax Well-Known Member

    I got it, and love it. Will probably do a full review on my blog later.
     
  6. Justinm59

    Justinm59 Well-Known Member

    Sep 23, 2008
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    I might have to get it too, at .99 cents we know they can't drop the price on us.
     
  7. bootant

    bootant Well-Known Member

    Aug 30, 2008
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    Junior Designer, Senior Coder, CTO, CEO, Chairman
    couple of videos (beta version):

     
  8. SudoWorks LLC

    SudoWorks LLC Well-Known Member

    Dec 10, 2008
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    I lol'ed
    :eek:
     
  9. Tennisking1o1

    Tennisking1o1 Well-Known Member

    Nov 15, 2008
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    Seems like this could be a really fun little $1 game.
     
  10. Carlos-Sz

    Carlos-Sz Well-Known Member

    Nov 5, 2008
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    It is fun indeed. Nice graphics with fast 3D engine.

    "I Love Katamari" developers should buy Bootant tilt control engine: very responsive.
     
  11. brewstermax

    brewstermax Well-Known Member

    Yes. That was my general conclusion through beta testing. Bootant may be the next Chillingo.
     
  12. SudoWorks LLC

    SudoWorks LLC Well-Known Member

    Dec 10, 2008
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    Anyone know what game engine Bootant uses?
     
  13. BulletDev

    BulletDev Well-Known Member

    Sep 20, 2008
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    produce applications under "Bullet Development"
    Vancouver, BC
    I love it! I'm going to be posting a review up at RazorianFly later on.
     
  14. 1337brian

    1337brian Well-Known Member

    Oct 12, 2008
    3,358
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    In My Head
    So I take it that it's worth the $1?
     
  15. brewstermax

    brewstermax Well-Known Member

    I'm going to do one tomorrow morning. Its almost tomorrow already.
     
  16. rIcHrAnDoM

    rIcHrAnDoM Well-Known Member

    Nov 17, 2008
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    Steelworker/Welder
    Indiana, USA
    Any depth, customization etc.. While I liked BiiPlane there was no real incentive(goal?) to keep me playing?
     
  17. brewstermax

    brewstermax Well-Known Member

    Straight out of the devs mouth "there are 4-5 different tanks on the way. more levels coming. we're working on multiplayer...." No need to post the rest, its irrelevant to the rest. He said that it wasn't promised, and it would be a while.
     
  18. rIcHrAnDoM

    rIcHrAnDoM Well-Known Member

    Nov 17, 2008
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    Steelworker/Welder
    Indiana, USA
    Thanks bmax, one more question. Concerning the forward/reverse movement, can the calibration be adjusted for different angles of play, or are you forced to one play position?
    Thanks.
     
  19. arn

    arn Administrator
    Staff Member

    Apr 19, 2008
    2,444
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    - graphics are typical bootant (which are nice)
    - no calibration (well, there is, sorta. two gameplay positions)
    - no high score
    - no tracking of how many levels you've made it through from previous sessions
    - controls are nice
    - gameplay isn't bad, but...
    - is there an incentive to keep playing? not that I can see.

    multiplayer could make this an awesome game, as I could see people getting crazy good at the controls... but a game without any score/level/personal-best tracking? I'd call that a tech demo.

    arn
     

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