Level Scores Great Game!! I totally love the graphics and the performance, but i miss the scores for each level to be shown at the level menu, like it was in Cover Orange 1. Can you do someting like this with the next update?
I am the only thing I'm not keen on is the click on the hidden star element, I like to be able to just set it up and watch it go without having to scan the screen all the time for the star to appear. But hey that's just me still an ace game...
Thank you very much everyone! Your support made Cover Orange 2 appear in several Top Charts list around the world already We keep our eyes and ears open for your feedback!
So can you explain the stars to me? If you have some of the star left over down below (presumably because you finished in the time limit) a star will appear during the end game sequence? That allows you to get all 3 (5?) stars? AND you have to find it during the end game? And tap it? Playing around it seems I can get 2 or 5 stars. Haven't been able to figure out why you get stars and how. Seems like it's time and what?? It's disappointing because not knowing exactly how you earn stars takes away some of the fun.
Hi New England Gamer! The stars work like this: 1) solve the level 2) make it quick (before energy from star-indicator (middle of lower screen border is depleted) 3) tap on the hidden star while the rain cloud passes by.
Links to the old Flash Cover Orange games Surely not as polished or rich experiences as the iOS versions, but here they are: http://www.kongregate.com/games/Johnny_K/cover-orange http://www.kongregate.com/games/Johnny_K/cover-orange-2 http://www.kongregate.com/games/Johnny_K/cover-orange-players-pack http://www.kongregate.com/games/Johnny_K/cover-orange-players-pack-2 http://www.kongregate.com/games/Johnny_K/cover-orange-players-pack-3
Brilliant thanks very much. Btw I think I might have spotted a bug, I've noticed on more than one occasion now that if I successfully complete a level then retry it immediately to try and get more stars then the bonus star doesn't appear. Thought it was me just missing it at first but its happened a few times now. If I try another level and come back its always there but not after an immediate retry.
Because of the fact, a star in a specific level is showing up at different spots, i guess you just missed it
I thought that the first time it happened and even thought I might have missed it the second time but not the 3rd and4th times. Also it's very specifically after a retry of a level.
The title made me think this was some fruit-inspired football game. Was disappointed and not disappointed at the same time
Congrats future777 with the release of CO2. I am pretty sure it will do well on the AppStore. Great job. I got 360/360. I must say, overall, the puzzles were really tough. Some solutions were hilarious. I love the trampoline, really great addition. Cheers
Hi Future777, what do you think about these suggestions? They seem easy enough to implement. Additional leaderboards per individual world (let's say "Knight", "Pirate" and "Cowboy") would help me know how I'm doing when still completing the game. It will be a good incentive halfway the game. I never really started playing CO1, because it had so much content and only one (total) leaderboard was too daunting. I bet you never received that complaint before "so much content"? About the "start the clock on first touch", I like to see that the clock starts upon first touch and not immediately when entering a level or hitting the retry button. I've seen this in a few games now and I like it alot. A game doesn't change by this behaviour and stays as competitive as before. Also, I have a feeling that the "immediate clock start" could give unfair advantages on certain platforms (but not sure if this really is true).