Hi everybody, Andrew from Twin Gravity here again announcing the release of our latest title Copa! It's a toy/game that allows you to play ball in a cup on your iPhone or iPod Touch using a realtime physics engine but also contains over 40 interactive levels to beat and 6 different balls to collect. If you're interested in a free promo code, email me the name of the traditional Mexican cup-and-ball game at andrew@twingravity.net I also want to thank all the beta testers from the Touch Arcade forums. You guys can just send me an email with beta in the title or something like that and I'll have a separate code reserved for you.
I just sent out a few of the codes but a couple of you forgot to answer the question! Remember to read the post carefully and you'll get your code!
I beat the game ... there's not really much to do when you've finished all the levels. Freestyle isn't really fun at all, there's not any scoring to it or anything like that.
@Ipodfan15, freestyle is like the game itself in real life, not having fun? Here is what I wrote in iTunes: ------ If you control the game by swinging it becomes a hard task, while in freestyle the swinging does bring it close to the game of Balero. It's when you try the Levels, with challenges like time limits, collecting coins or avoiding spikes, that it is better to tilt accurately and softly, if you want to be able to pass them. After completing all 40 levels you unlock the game of Balero, nice present after completing those, but it isn't anywhere in the menus afterwards...
So I downloaded this a few weeks ago. I FINALLY beat it. Completely. All 40 levels. But I couldn't figure out what to do on the bonus (Ballero or something) Your game is very well done. Graphics are smooth, controls are fluid and I love the level designs. The only complaint I have is that more levels need to be added! Maybe different colored stars, and different environments that affect gameplay (ex. underwater or in space, etc.) GREAT job! 5/5