I finally have time to address some of the other questions/comments about the game. Thanks for all the interest guys! @MetaGonzo: We plan to add distinct music and sfx volume controls in version 1.1.0, which should be out within a couple of weeks - this was something we wanted on initial release but in the end we had to nail down a release, and some things always end up getting pushed 'til post-release. Remember that you can just start playing something on the iPod app - the game's music will remain muted (it detects that you're playing different music), but the sfx will still play. But it sounds like you just want the music at zero volume... Also @MetaGonzo, re "double-tapping" to place a piece... I tried this for a while but it was too prone to making errors... it's quite easy to accidentally tap the screen twice when you meant to tap it once. We played around with several solutions but the one we launched with always proved the happiest medium in being both "safe" and intuitive. @EnShinNoi & Misguided: We played around with adding a "next piece" option (pretty standard for puzzle games), and also a "bank a piece and use it later" option. Neither really made the game much more interesting, or gave any significant addition in terms of planning. There's definitely planning in the game; if you don't think so Misguided, make sure you've played on Extreme! In some cases I have to be planning FAR in advance... especially at times when I realize "I can't get to the greens until I clear the reds, but I can't clear the reds until I clear the grays...." In a game where you're constantly at risk of getting in your own way, you definitely have to plan.