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Discussion in 'Public Game Developers Forum' started by arn, Mar 13, 2009.
Congrats your in the top 25
iPhone SDK on Windows?
haha wrong place
Hah... nice graph. Clearly we started the ball rolling.
Wow, rank 14 as of this writing. Congratulations!! Stellar reviews too, 4/5 stars is hard to come by on the App Store.
May I ask, how has this impacted the sales of your other applications? When I discover an application I like, I almost always check out the other software listed on the App Store from the same developer.
Wow, it's #13 now! Whatever you do, Jason, DO NOT STOP THAT SALE! Theseus could become the next Blocked... It's #8 in games.
Somebody said Jason already quite his Job and bought a bigger house.
All kidding aside.
I hope you make alot of money!
The Game is a fun one Thanks!
Theseus is totally addictive. I've been playing nonstop. What an original puzzle. And I love the mythology angle
Congratulations on the well-deserved success!
Eh? That must be someone else. I'm still slaving away at my day job
Looks like it's stalling up against some of the heavier players. It's going to be hard to get past iGirl and Bejeweled..
It's had no effect on sales of other apps. It's possible that a few people look at the other apps, but I haven't seen a statistical difference. Which is a shame, because I think Light Jockey is worth the $1.
I actually see a lot of new users in my Light Jockey flurry account, but Apple reports only 5-10 sold so they must all be pirates
thats sad. you took down fieldrunners!!!!
thats a big feat in itself
It's already begun its slide into obscurity. #21 right now, and it may even drop off the top-25 completely by the end of the night. Sales fell dramatically compared to last week...
I guess it just didn't have the staying power that Blocked did. One problem is that Theseus is just unfamiliar to the average user, and they are less likely to take a chance on it. Everyone knows what Blocked/Rush Hour is..
Could you tell if the ratio of those that downloaded the lite and full versions changed the past week? Would guess it would go down with more people not searching for that type of game checking it out for the first time.
congrats, JJ! It's always fun to hear about these stories maybe I'll take that computer programming class senior year and write you a tribute app!
not to be rude but i think i could write the history myself
1. play mummy game 5-6 years ago
2. run out of original ideas, decide to copy mummy game
3. make an exact copy of it with different graphics
4. become a success?
edit: this is the game i am referring to http://www.popcap.com/games/free/mummymaze i played it in elementary school iirc
Which is based on Theseus
(Last updated on Dec 31 2000)
Covered this back in October 2008 here. In a nutshell Popcap copied the original and apologized.
Zen bound was boring for me, nothing really cool in that app, just too much hype
That's actually true, all the succesful games are just direct copies of other games, iShoot copies tanks, rolando copies loccorocco, theseus copies, well theseus
I hope everyone keeps in mind that Theseus is a sanctioned version of the original. Robert gets a percentage of all sales of the iPhone version.