it's on sale now! if you don't know wether to buy it or now, have a look at our reviews on the app store! and now it's even better! the new update added many things that all players will love and enjoy, I'm sure of it!
Give them some love Wow any developer who is this active and makes a awesome game like this should have plenty of customers. I mean everyone was saying how they love the game just want to be able to move all of there team at once and guess what the developer got it done. I can appreciate that, I bought this a while ago and highly recommend people to support these guys
Well I guess I need to check it out now Update: taken ... Not the easiest of the GUIs. I just fired up the tutorial and I even have not understood how to open chests and how to know if something is equipped.
@FPE: please feel free to contact me using the form on www.smuttlewerk.de . I answer your mail ASAP and guide you through the first steps. The game is not difficult, but it has a slight learning curve. It is NOT a casual game. With the new update there's some more stuff to learn, like formations and groups and I understand that such things can be overwhelming for beginners. Opening stuff: get right in front of a sarcophagus or chest. A hand appears. Tap on it! that's all. (same with doors) As to equipment: you have different colors on the borders of your items: gold (for weapons and weapon combos), copper (for armor, rings, books etc.) and grey (potions mostly, storage). When you put a weapon in the gold slot, you automatically equip it. The same thing happens when you put a copper item in one of the two copper slots. potions can be activated by double-tapping on them. ok, please contact me, either here or through our site and I'll talk to you.
I am going to give it a serious try later today. I admit I might have rushed my first trials And this not because I am stubborn, but because I see this might be a very good game. For sure, it is appreciated a dev who is willing to help.
Since the update I am having a problem where the game gives a popup saying that a window is not found (screenshot attached). I am running the game on Ipad 2 with latest software. Please look into this. Thanks. By the way. The game is awesome. Exactly what I've wanted on the Ipad, with micromanagement and all. I want to get a little further before posting a review on iTunes but so far thumbs up.
After trying thr game ..it really amazes me! It a combination of RPG, RTS, Tower defense, Rouge like, dungeon crawler, even TBS (through tactical pause)!!!!! It may need a 2x speed ...btw where is save?
Okay, so I think I got the hang of moving around, group formations, and using abilities...but I must be missing something on the tutorial level...hordes just keep coming and coming, and eventually, I'm killed off. I've lasted longer by finding a narrow hallway to camp in, but am I missing some sort of task I need to complete to stop creeps from spawning? UPDATE: okay read the intro text again, and now I understand that I *will* die no matter what. Not sure how to make it clearer to the user that it is a kobayashi maru scenario, but it threw me off for a bit...onto the campaign! UPDATE 2: super awesome game. Rouge-like tower-defense with a dash of diablo or maybe dungeon siege. Kiss this weekend goodbye! I bought a bunch of other games on sale, but I doubt I'll get to them now
@greengiant987: we know of this problem. damn! please accept my apologies for this inconvinience! If you load a savegame of map_01 that you started with version 1.0 of the game, the text windows are corrupted. It is easy to fix and we will upload a new patch next week. You can play the old savegame without errors then. In the meantime, either start a new campaign (no error then) or drop me a note and I'll send you the missing text as a .txt file. Then you'll be able to read the stuff that should appear in the windows. (reminds me of the journal entries in the old AD&D games, hehe) UPDATE: the .txt solution won't work. other layers are also deactivated in your old save game! so please wait or start map 1 anew. sorry! If other issues occur, please contact me and we'll do everything in our power to fix it! all the others: thx for your kind words and have fun with our game!!
Speed up the game Any plans on adding a speed slider? I would love that because the movement and spells and such is a tad slow. I love the game I just got my first purple weapon! But plz add a speed slider.
I am getting the hang of the game ... I think the worst was to avo confusion between panning and moving. But, man, I even died on the tutorial!!! Anyway, this feels like a great game but definitively to be played with time nit casually!
+++++++++++++++++ 1 to me that is the only thing missing in that game as a modification to complete its awesomenss ( Any TD game has a speed slider usuallu 2x and sometimes 4 x) and i read in old posts there is going to be random generated dungeons maybe for IAP which i dont mind because this game is really awesome and that would make it extremely hugh game .. Really Good work was done for that game..and slight work is needed to perfection.. definitely this game comes to comparisons with big titles from big companies in app store... KEEP THE GOOD WORK GOING !
A random level generator would be really awesome, no matter the price. This is a game that grows on you, super cool ....
Devs - do you plan upgrades? New maps, random maps, new campaigns, new classes? I would gladly pay them even. This game and avadon are probably he best rpg s around on iOS!