iPad Coming Soon - Trace!

Discussion in 'iPhone and iPad Games' started by spacecowgoesmoo, Sep 4, 2008.

  1. spacecowgoesmoo

    spacecowgoesmoo Well-Known Member

    Sep 4, 2008
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    Composer / Level Designer @ Bovinedragon Software
    Los Angeles, USA
    #1 spacecowgoesmoo, Sep 4, 2008
    Last edited: Sep 11, 2008
    Here's the web site:
    http://www.spacecowmusic.com/Pages/trace.html

    Trailer:
    http://www.youtube.com/watch?v=ewmcfdh0TlY


    Trace is a platformer where you draw your own path through the levels. It is 100% FREE, and was designed from the beginning to be the first free game for iPhone to not be a teaser demo, or a tiny little one-level highscore game. 6 worlds, 120 levels, and a complete original soundtrack. The game is largely a casual, play for 5 minutes at a time style of game, but it also keeps track of every stages' high score time, as well as a total time for all 120 levels, for all the hardcore completionist gamers out there. Our current 100% high score is 29m:51:68, and if you can beat that, take a picture and email it to us (address is on the web site) and we'll post the top scores on the site!

    As of yesterday, it has passed review and is now in the 'legal documents, etc.' stage, so it should be out in a few days :)
     
  2. different

    different Well-Known Member

    Aug 8, 2008
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    Looks good. Will be downloading this! :)
     
  3. ldkaplan

    ldkaplan Well-Known Member

    Jul 22, 2008
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    I might have missed it...is there a video of gameplay somewhere or some screen shots?
     
  4. tosui

    tosui Well-Known Member

    Aug 26, 2008
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    Toronto, Canada
    2nd

    Sounds intriguing!
     
  5. mek

    mek Well-Known Member

    this looks good
    i will def. be downloading this

    and i assume, since you aren't selling it, you wont get legal pressure from the Line Rider Company that forced the other app off [that was basically line rider]

    but this isn't line rider, and looks better then line rider

    let us know when it hits the store
     
  6. spacecowgoesmoo

    spacecowgoesmoo Well-Known Member

    Sep 4, 2008
    722
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    Composer / Level Designer @ Bovinedragon Software
    Los Angeles, USA
    #6 spacecowgoesmoo, Sep 5, 2008
    Last edited: Sep 5, 2008
    :eek: ..OK, I forgot the screenshots XD. They're up on the site now, sorry about that!
     
  7. crunc

    crunc Well-Known Member

    Aug 11, 2008
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    I really can't tell anything about this game from the screenshots. A gameplay video would help. Or... I suppose I could just wait for it to be released and try it. :)
     
  8. wilson

    wilson Well-Known Member

    Aug 28, 2008
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    Canada, ON
    is it like iphysics? , pls make a video
     
  9. spacecowgoesmoo

    spacecowgoesmoo Well-Known Member

    Sep 4, 2008
    722
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    Composer / Level Designer @ Bovinedragon Software
    Los Angeles, USA
  10. Mr. Charley

    Mr. Charley Well-Known Member

    Sep 6, 2008
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    Well, the video definitely makes it look more interesting than the screenshots, that's for sure! I'm looking forward to trying this out, especially as a free download.
    I understand there may be some 'legal' issues, but do you still have an estimated timeframe?
     
  11. spacecowgoesmoo

    spacecowgoesmoo Well-Known Member

    Sep 4, 2008
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    Composer / Level Designer @ Bovinedragon Software
    Los Angeles, USA
    It's kinda out of our hands as I said, but it's been in the 'Finalizing cortracts' phase at apple for almost a week. We submitted it like 2 weeks ago, review is passed already. I'm pretty sure we're not gonna have any legal issues though; it's a platformer, where Line Rider is more of a....auto movement thing, I guess? I think it's just on the basis of line drawing, which can be argued is more of a genre more than a game specific thing.
     
  12. Mr. Charley

    Mr. Charley Well-Known Member

    Sep 6, 2008
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    I completely agree with you that while your game may use line drawing, it's an actual game based on the genre of line drawing. It has levels, and a "purpose" as opposed to simply making a 'ride'.
    Wish you the best of luck and definitely hope this doesn't turn into a legal issue in any way.
    Again, I'll definitely be picking this up the minute it comes out. As I said earlier, your video has really peaked my interest.
     
  13. BATTLE BORN

    BATTLE BORN Well-Known Member

    Aug 14, 2008
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    Las Vegas, NV
    awesome! Line Rider eat your heart out!
     
  14. raps27

    raps27 Well-Known Member

    Aug 31, 2008
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    any update if its coming closer to the release?
     
  15. tkphotograph

    tkphotograph Well-Known Member

    Jul 31, 2008
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    What ever happened to this? I heard about a long time ago, and it still hasn't made it's way to the app store...
     
  16. networkman

    networkman Well-Known Member

    Sep 14, 2008
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    toronto, canada
    hey spacecow,

    This looks very interesting.

    I will be looking for it to hit the appStore.

    Best of luck.
    :)
     
  17. raps27

    raps27 Well-Known Member

    Aug 31, 2008
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    any update, keep looking in app store no luck. Cant wait for release:D
     
  18. spacecowgoesmoo

    spacecowgoesmoo Well-Known Member

    Sep 4, 2008
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    Composer / Level Designer @ Bovinedragon Software
    Los Angeles, USA
    Nothing's happened yet... It still says 'O Pending Contract' in the online dev center, it's been on that stage since..last Friday, I think. Maybe it'll come out now that Line Rider has already? XD
     
  19. dudehuge

    dudehuge Well-Known Member

    Sep 7, 2008
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    #19 dudehuge, Sep 15, 2008
    Last edited: Sep 15, 2008
    It takes 1.5 - 2 weeks at the least based on posts of other devs here.
     
  20. Suneun

    Suneun Active Member

    Jul 14, 2008
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    Looks a bit like Touch n Go on the ds. The similarities: side scrolling, avoid obstacles, draw additional terrain (clouds in Touch n Go). The differences: Touch n Go had a constant scroll through the game, and let you shoot from Yoshi. If you wanted, you could probably take it slightly more toward that style in the future, or keep what you have now. What might make it more "puzzly" is if you have to pick up certain things in the level so you can't willy-nilly use lines everywhere b/c they'd block you on the way out. But maybe you already have that, just not in the youtube clip.

    Great to see free cute apps though!
     

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