I don´t know if I should be happy about this? ...Or the connection you are opening up! BTW I just came across this video: http://www.escapistmagazine.com/videos/view/extra-credits/2264-Symbolism-101 The Extra Credit series focuses on gaming design and has a Halloween Issue about .... HORROR .... with some OLD ONE references in it. Be sure to check this out! PS: now I am going to visit a far away dream city and when I wake up tomorrow, well...
New Tutorial Up! Hi Guys! Just in case the game's released today I've put up a comprehensive tutorial in our dedicated forum for the game: http://necronomicon.forum-motion.com/forum.htm It's the basically the same tutorial found in the game's menu, although Slava added something unique at the last moment, which won't be updated in the game until we release version 1.1 Thanks, and let's hope it makes it through the review this time and we don't have to submit again!
the features I want to describe one of the changes - which is in 1.0, but in tutorial will appear in 1.1 update. when you're picking hazard/luck card and placing on hero's card - before it was small scaling out/in dialog, which was asking to slide a skull or skip etc - but we figured it takes too long for player as far it needs to use hazard/luck cards very often - so I've placed a dice, which is over the card you used - you need just roll it by finger and the result will be in a second. +N at bottom center means your dice result number. +N at right top means how much you need to have from this dice rolling in way to get luck card, not loose or to prevent hazard event. Dustin, these months of development I was always wanting to ask you - what does sign "+" means on results - if in common we need just numbers for dice-rolls results? I hope the question is in time : ))
Looking forward to this and see how this is, in many ways, sort of an expanded take on Dungeon Solitaire but with dice and a little bit of a boardgame spin near the end!
Thanks Dustin! When I first saw that message my brain just picked out the words 'game released today' and I grabbed my iphone! I'm sure it will be released though
You and me both. Looked through the tutorial though, now I won't have to waste any time learning once I get the game, I can just jump right in. Thanks Dustin. Fingers crossed for a release today.
C'mon already Apple... before the Doomsday Clock tolls and the Old Ones rise from their slumber... If there really was a Cthulhu Tzolk'in... Apple would probably possess it, sadly.
Others have gone done this line of thinking before us complete with FACTS to support their thesis! http://raincoaster.com/2008/03/18/steve-jobs-cthulhu/
Man, reading that tutorial is making me even more anxious to play this game. C'mon Apple, hurry up! I'm still sending all my luck energy towards it being released tonight.
Necronomicon Horror approved! Hello Everyone - I have lost 87 Sanity points waiting for this day, but it seems the Necronomicon has passed review and should go live in the App Store sometime in the next 24 hours! If somebody by chance runs across it before I do in the store please let us all know. Thanks, and I hope you enjoy playing as much as I've enjoyed making it. It is only the beginning of what I hope will turn out to be a great game!
Now the question becomes... how late am I staying up tonight hoping it shows? However, that's a good question to have to ask.