iPad Combination 2.0 out soon - over 400 levels!

Discussion in 'iPhone and iPad Games' started by ChrisJefferson, Mar 4, 2009.

  1. ChrisJefferson

    ChrisJefferson Well-Known Member

    Jan 25, 2009
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    #1 ChrisJefferson, Mar 4, 2009
    Last edited: Mar 30, 2009
    Combination 2.0 ( App Store Link, $0.99 ), and a new lite version, should hopefully be out this week!

    The new version of Combination has over 400 levels (405 to be exact). We believe that's the most levels of any iPhone game, puzzle or not. Anyone able to correct us? :)

    [​IMG]
     
  2. Mr. Charley

    Mr. Charley Well-Known Member

    Sep 6, 2008
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    Don't get me wrong, 405 is a huge number, but I believe TanZen has 432 puzzles at the moment. :eek:
     
  3. ChrisJefferson

    ChrisJefferson Well-Known Member

    Jan 25, 2009
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    You're right! Darn! *shakes fist*. Hmmm... should we put a few more together, just to top it? Probably not a good idea to get into a level fight, quality would probably start to slip :\
     
  4. Prab

    Prab Moderator
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    Dec 17, 2008
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    I believe some puzzle games randomly generate their levels. So technically, they have an unlimited number of levels.
     
  5. ChrisJefferson

    ChrisJefferson Well-Known Member

    Jan 25, 2009
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    We tried automatic generation for a while, but as of yet I haven't been able to make "fun" levels, too many things that to the human eye look broken or stupid keep coming out.
     
  6. Naboko has 2,400, Rescue Angels 500, Marple has 1 million, Plantinum Sudoku and Kakuro has 20 million.

    Anyway yes 400 levels is great though I understand your point it is a lot of levels I concur. Will check out lite when it comes out.
     
  7. ChrisJefferson

    ChrisJefferson Well-Known Member

    Jan 25, 2009
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    #7 ChrisJefferson, Mar 4, 2009
    Last edited: Mar 4, 2009
    20 million sounds like a slightly excessive number, I'm not sure I believe they have that many unique levels. I'd like to see proof that none of them repeat!

    Oh well, I'll give up any hopes of claiming the most levels, some people can't be beaten!
     
  8. Mr. Charley

    Mr. Charley Well-Known Member

    Sep 6, 2008
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    You can atleast still claim to have some of the most... ;)
    400+ is nothing to be ashamed of. That's still "advertisement" worthy!
     
  9. pante

    pante Well-Known Member

    Jan 1, 2009
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    i don't find the discussion "how many levels" important, so i don't know why some of you guys are trying to point that out to the dev.

    and sorry, but i have to wait for some reviews before purchasing. :)
     
  10. ChrisJefferson

    ChrisJefferson Well-Known Member

    Jan 25, 2009
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    Which country are you based in? It's really annoying that you can't see all reviews in all countries.

    Using the magic of scripts, I can dump out all the reviews I've had. If any other authors want help doing this kind of thing, I'm happy to point them in the right direction!
    Honesty check: "Azumanga" is my brother's review.
    Does anyone know what "Nai Wan" means? :)

    === Store: Taiwan
    3 stars, "Good game", by 過於單調
    Appears to be simple. Considerable depth. The rules easy to understand. Nai Wan stress-free.
    === Store: United Kingdom
    5 stars, "Simple idea yet challenging level", by Maerid
    To begin with I thought this puzzle was going to be far too easy after all it is a very simple concept. However, the later levels are really really challenging and it becomes very addictive.

    It is great for killing time on long journeys and will also help youngsters to build their IQ.

    As an educationalist I think this is great prep for SAT tests, in a fun way that children will enjoy.
    --
    5 stars, "Great fun!", by Azumanga
    A great little puzzle game. The artwork isn't great, but it's really addictive!
    === Store: United States
    5 stars, "Fun and Challenging", by DS Leadfoot
    Addictive little puzzle game, nice "wobbly" effects on the game pieces. Recommended!
    --
    5 stars, "Great game", by foobaz
    The graphics are very simple, but the gameplay is great. This is the kind of game you can play for a minute while waiting for something. The first levels are very simple but they get fiendishly difficult later.
    --
    5 stars, "Definitely enjoyable game", by smoke2002
    This game has a very intriguing and different concept for a puzzle game. I really enjoy logic type puzzles and this one is unique to any others I have tried. I have really enjoyed the levels that I have played so far and would recommend it highly.
    --
    5 stars, "WHY AREN'T YOU PLAYING THIS???", by Pat McGill
    OK - Here's the quick & skinny of this game:

    What a GREAT GAME!!! I'm finding it hard to put down, but i promised a review, so quickly -

    Some specifics...

    First of all, a great 4 part tuorial that gives you everything you need.
    5 levels (Fun, Tricky, Taxing, Mayhem & SuperHard) & 74 stages.
    Completely pick-up & play, but impossible to put down & ignore.

    If you are a puzzle fan, consider yourself a great thinker, or just looking for a fantastic challenge, this is the only game you need. Do yourself & your mind a favor; take that challenge, and try to figure out the COMBINATION...
     
  11. Mr. Charley

    Mr. Charley Well-Known Member

    Sep 6, 2008
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    I'd rather have 50 good levels than 100 poorly developed levels... but you have to be able to understand from a marketing perspective, it's easier to market a game that has 400 levels than 10.
    It doesn't mean the game is worth it in anyway, but it does at least give the buyer a feeling of getting their money's worth.
    Look at Sway (sorry to take away from this topic but I feel it's relevant). People love the game but the majority complained there were only 15 levels and many people have stated that they will hold off on purchasing due to the limited amount of levels.
     
  12. ChrisJefferson

    ChrisJefferson Well-Known Member

    Jan 25, 2009
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    Yes, I saw Sway having similar problems, and I think it's a shame -- I can a lot of iPhone games for the same price of a new DS game, so I don't mind if something only keeps me entertained for a couple of evenings, as long as it is a really fun couple of evenings.
     
  13. pante

    pante Well-Known Member

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    now you made me more interested.
    money money money... where do you want to go... ;)
     
  14. GatorDeb

    GatorDeb Well-Known Member

    Feb 1, 2009
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    Bought this for a buck after remembering hearing about it, and I LOVE IT. Awesome game! :)
     
  15. Seien

    Seien Well-Known Member

    Dec 29, 2008
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    I'm pretty excited about this release. The first batch of levels were quite entertaining, can't wait to play the new levels and see what else made it into the update :)
     
  16. "When the new version comes out, I shall (finally) get around to adding a lite version, and also bump the price back up, so if you want to get in while the going is cheap"

    Can you let the lite version come out for one day, let us try the lite then decide and then bump the price maybe one day later. There is only one screenshot on appstore. For instance what's the max number of pieces in a certain puzzle ranges from 4 pieces to 8 pieces? How many different colors. Grid size ranges? Always 5 x 5? I'm sure all those questions are answered in the lite version assuming you put a wide variety of levels in it.

    20 million figure yea that's from Gameloft's appstore description I wouldn't trust it either but still I'm sure a there are a ton of levels.
     
  17. GatorDeb

    GatorDeb Well-Known Member

    Feb 1, 2009
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    You'll like it MrBass, I can guarantee it :D
     
  18. ChrisJefferson

    ChrisJefferson Well-Known Member

    Jan 25, 2009
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    #18 ChrisJefferson, Mar 4, 2009
    Last edited: Mar 4, 2009
    Hmm.. I might leave the full version cheaper for a day or so.. I'll wait and see :)

    Thanks for the comments, I'll put some more screen-shots up later tonight. Grids range (at least in version 2) from 2x3 to 5x6, with up to 12 pieces, 6 colours.

    Those upper limits are because levels that hit these limits are VERY hard for people to solve. If anyone ever manages to demolish all the existing levels, I'll extend things to support bigger levels. I believe no-one at all has managed to come close to completing all the levels in the hardest section of the current game by hand. Someone did write a solver, and it was taking about a day per level.

    I have my own solver which is much faster which I use for verification, but writing solvers to solve problems like this is my day job (I'm a uni******* researcher in AI)

    Chris

    [ Extra Comment: Why the heck does this forum * out that word?? ]
     
  19. HJJ

    HJJ Well-Known Member

    Dec 2, 2008
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    Here is a request. Do you think you can add a way to remove all the "balls" from the board at one time? Is there a way to do this that I just haven't figured out yet?
     
  20. ChrisJefferson

    ChrisJefferson Well-Known Member

    Jan 25, 2009
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    You should be able t do it by shaking, but there is a bug I only just noticed, where that only work on the first level you try.. woops!

    I'm also changing the 'Help' button to a 'Clear' button too.
     

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