Thanks SteveVenezia, at work at the moment but will watch that Deck Building video with interest later. About a 3rd through the Easy campaign at the minute. Very much enjoying it, much deeper than I thought it would be.
I have some strategy posts on the forum: How to Beat the AI: http://www.rubicondev.com/forum/viewtopic.php?f=26&t=1819&sid=362e9d00872c020a27952341ee0c2cc2 Deck Building Tips: http://www.rubicondev.com/forum/viewtopic.php?f=26&t=1759
Game looks good. But I'm not interested in the multiplayer aspect, just the single player campaign. How solid is it?
The most important tip I have is DO NOT GET ONE OF THE 3 MOJO HEROES AS YOUR STARTER HERO. I am not convinced they are balanced at all, but they are certainly not appropriate for new players.
Its not a campaign in the true sense, as their is no story. Its a bunch of battles. They did make some effort to vary up the maps and the decks. Some of the single player levels are challenging, and the rewards are nice, but despite being a huge fan of the game, I cant claim that the single player is much of a reason to get the game. Its clearly not. Because the rewards are nice, completing the single player is a productive way to improve your deck faster than immediately diving into multiplayer. You may even find it a lot of fun. You may enjoy the "quick play" against the AI when your done. But its a multiplayer game.
The singleplayer is actually quite lengthy and challenging, I think the multiplayer just outshines it. I'd compare it to playing the old Unreal Tournament and Quake Arena games - singleplayer bot-modes were fun but they couldn't compare against the multiplayer-fests.
I agree with Lost Deputy and SteveVenezia. The game is free, and you might enjoy the single player a good deal. I dont know if it will stay on your device if you are against multiplayer, but its free. I did say I view it as a $2.99 game. But that is really only if you want to build your deck to compete against other players. If you are into single player only, I think it would be fun without any investment at all.
This game is wonderful and exactly what I've been looking for. I've played shadow era since it came out on ios off and on, (played mtg irl but didnt get into it on ios) pretty burnt out on it. I've always been a sucker for CCG/TGC and then this takes it a step further and adds a whole other layer of strategy. Gave it five stars, would reccomend it to anyone whos a fan of mtg, shadow era or any other ios card game.
As the devs said, it's a 2.99$ game but they let you play for free. If you want you can buy the coin 3x tripler to make it a lot easier. Although you don't have to, it's just going to take longer to get established. ^^ love the game
Deleted - sorry. Was about our facebook chat group that we use to organize larger multiplayer games, but its not set up to allow people entry that arent already facebook friends. We probably need another way to organize larger games. Although if the game is popular enough, random should work.
Not sure if this has been mentioned before but this is a really good game seems like a great fit for me as it's got everything I like, collections stuff, turn based, cards, Only one thing, is there no reset button? I picked the warrior at the start and I'm wishing I'd picked a different class! I can find a way to reset other than making a new account but then I'd lose my name? Unrelated but I still can't take the name rubicon serious as it just reminds me of the juice (at least here in the uk anyway) http://www.rubiconexotic.com
Hey guys! I'm another one of the beta testers. Let me fill you in on a few things being discussed. - Yes it's freemium. If you enjoy TCGs, tactics games, and even deck builders, you may be interested in immediately getting the coin tripler for $2.99 USD. The single player campaign provides a hefty sum of coins for beating somewhat easy AI and those will be tripled. The other IAPs are completely unnecessary. ArtNJ built a very respectable deck and strategy in just a couple weeks or so by purchasing ONLY the tripler. - This being a TCG at heart, players who pay money will of course have an advantage, but as stated before, this is temporary and dependent on the skill of the player to use that cash well. It won't be long before tripler players start to win consistently over paying players. - No async... I actually don't know the details on that but I'm sure it will be implemented soon. They can't hold a reasonable tournament (you can see the icons for them in the multiplayer menu) via live games due to all the time differences and IRL schedules people have. Everyone in beta wanted it though. - Internet. Everything you do is sent to the server: matches, wins, coins bought, coins spent, and so on. Without an internet connection you couldn't do anything. I predict it will also be a great aid for preventing cheating since the game also requires an account be made (super quick and easy). - FB integration is actually very discreet. I agree it's cumbersome, like with any game that uses it, but it only posts to your wall if you tell it to at the end of a match and if you get 10 friends with the tripler then you're gaining an additional 30 coins a game. That will add up fast. - My referral code: MJ4PLYF
Just installed on my son's iTouch as well as on my iPad and it seems the coin triplet isn't something that works on all your devices - you need to pay again... I guess I can live with this because it's on two different 'game' accounts in Combat Monsters - however can anyone confirm if I install the game again on my iPhone and use the same in-game account as on my iPad, I will NOT be charged a third time for the tripler? Are coins and powerups retained across devices using the same login?
Indeed, all account data will carry over if you log in on another device. The beta testers all confirmed this earlier today when we installed the game on our phones (beta was Windows-only).
This game sucks... ...up my iphone 5 batteries rather quickly Apart from that, i'm loving it! Big fan of the werewolves race, which after a few kills have a lot of health.
Yeah, 3,000 coins to get a new hero wont cut it for you, even if you had that much, since you'll still have your warrior starter deck, which wont work well as a mage or archer starter deck. So either new account, IAP, or stick with warrior for a while. Wont take too long to earn enough coins and cards to branch out. I am not fond of Dean because 3 mojo is tough to work with, but the other warriors are pretty good, no disadvantage. I especially like Ouranus, but the others are good too. As you get more cards, you'll add archers and mages to your deck to round out your deck, so its not like you'll be without range. Warrior weapons do the best damage at the cheapest cost, and the move 2 thing is handy as well.