Retro Fighter featured "New and NoteWorthy" on itunes. iTunes Link: http://itunes.apple.com/us/app/retro-fighter/id339440289?mt=8 If you want get a code, you should help me do something as following: 1. PM me 2. Review the app on appstore 3. post your name on appstore here PS: if you get a code, and i dont find your review on appstore, i will post your name here. have fun~~~ by the way, you can follow us : [email protected]. i will post our game's code by twitter.
I just reviewed the game on the app store (under kdo412). I really found the game entertaining. Good job with an impressive game and thanks a lot!
my iTunes review just posted: I played the version of geometry fighter earlier. This one is harder than the previous game geometry fighter which the developer made. The enemies can attack you from 360 degrees and you have to spin your thumb to rotate your craft to attack them. It will be good if the craft can use auto-rotation and fire as I grow tired of spinning the craft. Perhaps using the iPhone accelerometer to control the navigation of the craft will be easier eg. rotate the craft by tilt controls. The developer make the presentation of the game in a cube manner and it also caters for the size of your thumb to make it more sensitive to your finger control.
Itunes name: ExiledSin. Here's my review First of all, great glow effects, thumbs up for that. But the amount of sparks/eye candy is pretty annoying, it makes it harder to see the enemies, which is bad right? Not being able to see what is coming at you. But I guess the eye candy is what makes it hard, extrodinary, sci-fi and ADDICTING. Another thing is the constant shooting, It's helpful, But a game that is fast paced should have manuel shooting. Looking out of the box, I also like the 3D transition for the menus and such, it gives it the futuristic look, which I like. Overall, this app could be better, But hey! It's already pretty good.
here 3 codes: N9ERX337WRHT M6JY934Y97WH KTJYML6PEYMA and i have 4 left, if you want to try it pm....thanks