Universal Clickie Zoo (by Anthony Tirone)

Discussion in 'iPhone and iPad Games' started by Fudds, Jan 31, 2017.

  1. HaraKiri82

    HaraKiri82 Active Member

    Jan 30, 2017
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    Tap Titans?
     
  2. Fudds

    Fudds Well-Known Member

    Jan 30, 2017
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    I did take some inspiration from Tap Titan, think it was my first mobile incremental game
     
  3. MityZepellin

    MityZepellin Member

    Jan 31, 2017
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    I liked the little touch that asked if I was paying attention and awarded me for it. So many little details
     
  4. Fudds

    Fudds Well-Known Member

    Jan 30, 2017
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    I spent a whole week just adding things like that in and special dialogue. Had a lot of fun with it
     
  5. HaraKiri82

    HaraKiri82 Active Member

    Jan 30, 2017
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    Does selective breeding benefit you when you're idle?
     
  6. Fudds

    Fudds Well-Known Member

    Jan 30, 2017
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    Selective Breeding is the one that increases sell price for your animals. I think you must mean one of the others like for mating speed.

    So the answer is yes, it works even while idle
     
  7. HaraKiri82

    HaraKiri82 Active Member

    Jan 30, 2017
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    Then I can see the Steroid upgrades being way more useful than they initially seem
     
  8. Fudds

    Fudds Well-Known Member

    Jan 30, 2017
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    The easiest way to see the benefit that an upgrade like Steroids gives your zoo is to tap the animal pictures and see what their income per sec is. Then compare after you upgrade
     
  9. HaraKiri82

    HaraKiri82 Active Member

    Jan 30, 2017
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    !!!

    I went this whole time without knowing that feature was in the game!
     
  10. Fudds

    Fudds Well-Known Member

    Jan 30, 2017
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    I added it into the game in a later update. Always love more stats!
     
  11. HaraKiri82

    HaraKiri82 Active Member

    Jan 30, 2017
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    It would be really neat to see graphs of population growth and such as well
     
  12. Fudds

    Fudds Well-Known Member

    Jan 30, 2017
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    I did tinker with that for a bit but never ended up implementing it. I thought making graphs would be easier in Unity, perhaps there's a good plugin for it. I'm always a fan of more stats
     
  13. HaraKiri82

    HaraKiri82 Active Member

    Jan 30, 2017
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    I wouldn't mind seeing population growth over time for each individual animal. With the ability to toggle which ones you want to see. Then maybe something to see which animal is your most profitable
     
  14. Fudds

    Fudds Well-Known Member

    Jan 30, 2017
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    I think at the very least I can list which animal is the most profitable in the stats screen until I work graphs into the game
     
  15. MityZepellin

    MityZepellin Member

    Jan 31, 2017
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    I wouldn't mind seeing more stats and graphs too. Once you start putting in special exhibits like the aquarium, you wonder what the exact benefit is in $/sec. Without cracking out a calculator that is
     
  16. HaraKiri82

    HaraKiri82 Active Member

    Jan 30, 2017
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    Haven't gotten any of the mystery achievements. Take it as they're more towards the late game?
     
  17. Fudds

    Fudds Well-Known Member

    Jan 30, 2017
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    Yes, the few mystery achievements are found easier once you get to the point where you're selling a couple zoos here and there.

    A couple you will run into eventually, the other 2 are kind of odd and may take a while to find
     
  18. Red Reddington

    Red Reddington Active Member

    May 26, 2015
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    While it's not very flashy, this is a solid clicker/idle game. I like the zoo metaphor, and the way the incremental aspect is tied to birth/death rates of mating animals. The UI is good, so it's easy to find what you need in the menus. And it's been a long time since I've played an idle game with a surprising twist that happens in the mid/late game. Just when I was starting to get tired of this game, that twist suddenly got me reinvested. I have no idea if there are any more twists to come, but I'm going to keep playing and see. Well done.
     
  19. HaraKiri82

    HaraKiri82 Active Member

    Jan 30, 2017
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    There's a few twists in the game, one of which is a big change considering how far in the game it is
     

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