Arrr! Hello guys , we've got great news to share!! We've finally released a beta of Clicker Pirates for iOS! If you want to take part in it, just send me a message noting down the mail you've got associated to your iPhone/iPad itunes connect account. We're also glad to announce that the game will be officially released really soon, as we're making our final adjustments. In the last few weeks, besides fixing a loooot of bugs , we've also added some cool features as Cloud Sync and we've been improving the overall feeling of the game, as well as some graphic assets, which now look much nicer. Also, we'd like to share the trailer of the game! We hope you enjoy it! Subscribe to the TouchArcade YouTube channel
Enjoying the beta. The theme all together is one of my favorites . Never played a pirate clicker . Character and art designs are the best. Has everything I want in a clicker.
WOW I am not really a clicker fan, but this one looks amazing! this game exactly shoots my type! i love pirate's concept!
Love the art style of this game, good visual isessential for a clicker in my opinion. I've ran into a slight issue, not sure what level it started but the captain upgrade is no longer increasing DPT no matter how many times I upgrade it. Currently at 26.90m, and level 332. Cost and level changes, damage does not.
I noticed the same, but I assume it is because of the bonuses to tap damage. Bonuses make the damage number so large we can't see the increases happening when we click the upgrade button. Unrelated, during roulette tutorial, it asked about choosing my "price". Assume this was to read "prize"?
I have already played the beta for about 4 hours and I have to say that it's a great game! Here is some feedback that I'd love to see in next updates: - Some missions feel a little bit hard to complete - It would be cool to see the type of reward before completing a mission - Adding some kind of visual effect to the treasures could look really cool
Found a small bug. Was on a boss fight and couldn't beat it. Decided to reset and collect my fame. However, the level 1 bad guy had the "fight boss" button next to its HP. I clicked that, it died without any other tapping, and I went to level 2. Everything seems normal on level 2.
So Im playing and I must say I'm really enjoying this beta I love collecting the 5 boxes and going for the spin wheel... Thanks for letting me beta this.
Thanks for the compliments! As cuppa81 said, when you reach certain level with the captain, you stop seeing what his DPT exactly is. So for example if you reach 500,000 it is noted as 500k, so if you level up your captain, it will increase to 500,002 but it will still show 500k DPT. We will think a way of making this easier to understand We have also changed "price" into "prize". Thanks for tip!
Enjoying the game so far but two things I've noticed that are broken. Offline gold earning is broken. Logged off for one hour and came back to 1.3b gold. That was amount that each monster at my stage drops. So it only accounted for one kill. Also the Immortal Kings Skull. Either I don't understand how it works or it's broken. This artifact gives +15% damage per tap. Now at first sight this sounds like it increases tap damage. But alas my damage never went up. As well there is alrdy a artifact that does that,The Razor. That says "+10% Tap Damage". So that one clearly raises tap damage and it does just that.
Regarding the offline gold: did you kill the game or suspend it (still running on the background)? Android and iOS work different on how they handle apps on the background, so this might be a design flaw. The Immortal Kings Skull didn't have the correct text, thank you for pointing it out. It should say "+15% critical damage". We'll fix that
I just suspended the game and went on a different app for the hour. But when I restarted the game it had to reload so not sure if that made a difference. Also another glitch I noticed (more of a unintentional effect) is buying the packs that give you equipment. If you dont have enough empty slots you only get one piece so you lose out on the choice. But if you open up new slots (by the way I really think there should be a limit on how many slots you can have but that's just me) and then buy a new pack it will give you the items you just bought as well as all the old items you missed out on. I had did this and opened like 30 slots and bought a pack and got somewhere around 20 items in a row.
Ok we've tested it and it looks like an annoying bug. We'll see what is causing it and we'll try to fix is ASAP. Thanks for the feedback!
I was thinking it was just another clicker but I have to say your artwork here is so great. I love it much, I'd give it a try !!!