Thanks for all those suggestions! Some of them are already being implemented 0(+2) means that when you restart the game, you'll get 2 Fame points, those Fame points should be used to buy artifacts from the merchant store. We are trying to balance the game as fast as we can. We'll take a look into this
Also would it be possible to break down artifacts to get back all the game invested at the cost of gems?
Bug fixes: Version 1.0.13 - Game rebalanced - Small bug fixed on the Captain's third skill - Now a warning screen is displayed when there are no more videos available - Changes on Treasures and Artifacts - Missions sometimes didn't work at all - Game balance improved on higher levels - Fixed bug in x2 Gold button - Some visual effects have been changed - Added the highest zone reached in the game statistics menu (Options). Now you can compare with your friends! - Captain Mojito's damage has significantly increased - Added statistics: DPS Artifacts and Critical damage - Fixed bug when buying slot from the treasure replacement screen - Increased the chance of bosses above lvl 100 giving Fame - Captain's skills buttons did not appear active when game was restarted - Many more bugfixes and features
that's unfortunate If you can't "win", what's the point of continuing to play? 7 artifacts and 17 treasures (half rare half magical)
Well, all idle games are infinite, BUT we are working on other game modes that will keep you playing Clicker Pirates! Hopefully we will be able to release them soon enough!