ChuckABall ($0.99/£0.79/equiv) I usually make games that a certain hardness level, so this game's a little out of my normal field of difficulty. I've taken the time to make a nice little quicky challenge game. In it's simplest form, this is a game very much like "Plinko" or a Pachinko game. You start by picking a slot to throw the ball from, then select either a left-chuck or a right-chuck. Pick well, and you'll gather up all of your little Fly friends on the way down. Each level contains 10 flies. Collect 5 flies in a level to mark the level as "Green" If you rescue them all you get a nice star on the menu system. \o/yeay\o/ The menu is made up of hundreds of groups, each group containing 10 sub-levels. Green/Star 5 levels in a group to unlock nearby groups on the menu. Rescue all 100 flies in a group to get a star on the main menu! \o/wowie\o/ Note : For the sake of longevity, and so that you don't get too bored with the game too quickly, I've found this game plays better in bitesized chunks. Perhaps 3 groups (30 levels) in a single play-session. Of course, you should feel free to play until you're done, but it's probably best not to overdo it! As it is, it's just a nice simple game that you can pick up and play when you're bored. ChuckABall ($0.99/£0.79/equiv) Oh, and don't worry about running out of levels any time, soon. There's .. Many!