You deleted it bro! If you can't handle the pain, get the hell outta here! ...or alternatively download the update and play girl mode while we all point and laugh.
I'd just like to note I will not be held responsible for how many guys mouths ak47killa tries to dip his balls into.
Due to recent incidents with another developer and his crew I don't want to mention any other games that are not mine for a while, If you read the full thread you'll understand.
Is it anything like one bit ninja ? If so , then count me out . edit : Nevermind , answered my own question by looking at the video . Looks like a great game . Will most likely get it soon unless there are some more promo codes lying around (; p.s. it wasn't free in the singapore store like you said it would be so that has to count for something . Lol xD I'm joking
Nice little game. Love the mechanics, pretty perfect for the idevices. With a little better production (more style, better finish) this title could have been a classic iOS game. But still, a nice indie distraction.
Well, I was out for the weekend, but things went wild around here. First of all, kudos to syntheticvoid for getting us all together to take care of the 1-star reviews. I'm glad to know that the effort paid off. I'm looking forward to the next update then, by the end of August One question though: any news on maybe making the iPad version a bit more zoomed out? Or is that done already? I have only played in my iPhone, lately. Regards, Paulo Tavares
it's already more viewable area than the iphone version. I'm not going to change that on 2.0 because that way I can use the retina graphics for the ipad too. In a future version we can talk about doing it even more zoomed out. I think discovering the level as you go is interesting for its gameplay. What do you all think about it?
Corona sdk app of the week Hail for the Chosen Ones!!! CHOCORUN HAS JUST BEEN CHOSEN AS THE APP OF THE WEEK ON CORONA SDK WEBSITE!!! http://blog.anscamobile.com/2011/07/app-of-the-week-july-17-2011-chocorun/ THIS IS A GREAT WOHOOOOOOOOOOOO FOR ALL CHOCO-LOVERS!!! Keep going Choco!!!
I like the concept of the game but honestly , I thought that there wasn't much of a variety . For example , those spinning wheels are not really much different than those spikes but the stages are quite different which is good . But for any fan of the platformer genre , this is not hard to recommend . It's good but it has it's flaws as well . Think one bit ninja but less harsh seeing how you only need to collect the key and find the door to finish the stage . And there are way more walls where you can jump off to change directions . What I like about this game is that for some stages , there are more than one way to complete it but it may not necessarily be the fastest if you're into speed runs . This game focuses a lot on timing , not just when to release but also when to start pressing . What I think could be better is perhaps maybe making the game more responsive . Right now , it's pretty responsive but whenever I go near one of those things you've to avoid , I always release too late (don't know if it's my part or the games reaction to me lifting my finger off) or maybe , introduce some sort of slow down time thingy on specific parts of the stages so we won't mess up as often and have to do it again which can get frustrating at times . Whats more , you can have a hard difficulty where there aren't any of these slow down time thingy .
Taking notes Notes taken! Such a helpful review to keep working! Thanks! Oh! and I think the late release is your part as many players have played already and haven't experienced that, neither did I on my tests.