Boss Fight Really enjoyed playing the game. During my first attempt after reaching the final boss my hover car disappeared off the right side of the screen and the game got stuck with boxes hitting the boss. The game would not end and i could not get my hover car back on screen. I'm using iPhone 6S Plus with latest ios version (non-jailbroken). I reset the game and was able to finish normally.
Just wanted to update that the black screen problem returned after closing the app and trying to come back to it, just like Handofgod mentioned. Hopefully you're able to sort it out soon, this game is rad!
This was a neat little game. I enjoyed the chiptunes and 8-bit aesthetic and, to be honest, it was nice playing something I could wrap up in a couple of hours. I drove myself slightly mad trying to jump on the platforms across the waterfalls until I realised it was impossible without later equipment (the grappling hook). Reminds me somewhat of Tiny Danergous Dungeons, which I'd very much recommend to anyone who liked Chel-Z.
Thank you all for the awesome feedback! The black screen issue is still in review with Apple so hopefully it goes live any day now.
I'm going to wait until there is an ability to shrink the controls on the iPad. Especially on the left. I don't want to give myself tendinitis playing this.
Thank you all for enjoying Chel-Z with ad support! We have made a couple of changes and the list of fixes are as follows: - Ads have been completely removed - MFi gamepad support - Touch controls have been recoded from scratch. - Player can no longer travel off to the right in the boss fight. - Add more sound effects to the game. - Fixed a few more bugs. Next update will allow you to modify the touch controls to your liking for now if you don't like the touch controls you are more than welcome to use a MFi gamepad to play. If you run into any other problems please let me know so I can work on them.
On the iPad Air 2 the resolution is out of whack as now the controls are halfway off the edge of each side of the screen. They are also still monstrous on the iPad. Plus you can't even try the mifi as there is no support for it unless you spring the full five bucks for the game. A game that still doesn't run properly on a recent ipad. I think I'm done waiting on this one to fully cook. For me it's in worse shape now than originally.
I don't have an iPad to test this on. Please send me a message so I can add you to the beta team. Thank you.
Listen guys. Please be patient with me. I'm basically a one man team doing all the bug fixes. Yea sure there was other guys that helped with the project but they didn't put much effort into it. I'm trying to please everybody I can. As for the reason I removed ads was because all income stopped and I don't have much income as it is... People were blocking them in some way or using a cracked version. It took me about 7-8 months to complete this project... My goal is to make a living off making some good games people can enjoy. The more feedback the better, but just don't be so negative to write it off yet...
Ok I just uploaded the fix for the scaling issue on iPads. It's back to where it was.. I forgot to change the option back within my IDE. So you should have it in a few days. Sorry about that...
This is unplayable on my iPad mini 2. Only buttons on the screen and the dpad's up and right parts. The left is barely notieceable so its very difficult to travel left. Also no A or B buttons
FYI. My save game seems to be corrupt. When I select "continue" the final red door screen comes up with music and animation but I can't see my character anywhere and the pause button depresses but does nothing. Not a big deal as I already finished the game (and really enjoyed it). Just wanted to let you know.
Thanks for the feedback Drexiel The iPad scaling will be out in a few days. I just uploaded the new version to the app store. As for the A and B buttons they will appear as you progress through the game and pick up items. Thank you also for the feedback. This corrupt save has to do with the IDE I'm using. I'll have to contact the support team to figure out what's the problem. The pause takes a moment to work, because it's loading stuff out of memory.
I've had this game installed for a while now waiting for MFi support. Even though it's been updated to include it, I can't get my MadCatz C.T.R.L.i to control work with it. It's working fine with other games so I don't believe it's an issue on my end. Thanks for all your work on the game.
It's unfortunate you are not making money from the game. It's a damn good game. I paid the first day it was released and have no regrets. I also get what you are saying about being a one man team. You have an awesome game. You are a good dev. You are the type of dev I spend my money on. Billy