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Discussion in 'iPhone and iPad Games' started by Andy C83, Nov 19, 2014.
15 more minutes. Can't wait to play this!
Fun game with awesome controls and loads of gameplay. Really wish it had achievements via Game Center though. Maybe they will add those later...
This could have been such a fun game without the inclusion of unlimited nitrous. In its current state the whole game just boils down to figuring out how to use as much nitrous as possible, aggravated by needing to commit to a straight line when boosting.
I gotta try this one out. I love the artwork with the cars. I use to see cars drawn just like that back then and how I use to try and copy it as a kid in school. Back then the wheels were huge on the drawings. You guys did a perfectly awesome job!
Um...ok. If it say, had no nitrous, then it would still boil down to..the same thing; how well you control the vehicle.
If it had no nitrous or limited nitrous then you would have far greater agency over the car's control because you are not being forced into driving in a straight line to boost over and over. That is a pretty big difference.
Ok, I kind of see your point, however most of my best, tightest runs have involved little to no use of nitrous.
Do I really have to? I mean...you have Luke frickin' Muscat in the thread, calling the game excellent. It is. I literally bought the Support IAP after finishing the tutorial and can see this becoming the next Mos Speedrun/Mikey Shorts as far as competition goes.
Checkpoint Champion has finally finished its rollout across the globe!
Of course, it wouldn't be completely out though without a silly video of me and Matt!
Subscribe to the TouchArcade YouTube channel
Thanks for playing the game everyone.
Loving this. It's definitely my early Game of the Week.
The individual leaderboards for each challenge are excellent and can see I'm going to spend a lot of time battling with friends (i.e. aiming for the #2 spot).
The challenges to unlock new cars are great too, although I'm sure I just completed Dustbowl 1-1 with 3 stars and no right turns but didn't earn a new car.
Great game. Bought the $1.99 support for the new paint jobs. Like bez said, I can see a lot of fun competition going on here!
One little thing, it would be nice if there was a quick way to switch vehicles. As it is now, you have to go back a few menus. Just a minor nitpick.
Oh boy...only a few challenges in and I can tell already that this is a fantastic little gem of a game. It reminds me very much of one of my all time favourite iOS games - Flight Control (which has sadly been ruined over the years )...
The visuals are awesome seeing the car lean while turning and the tires leaving marks on the track. All the little things in this game adds up in a big way. Multiplayer would be cool in this game. It would be fun to race against other players online. Loving this game!
There is an iap to remove ads already...$1.99 also opens up some paintjobs.
Didn't realize that. Thanks for pointing that out!
Absolutely love the artwork in this game! I literally can't stop playing. It's so frustratingly fun! Definitly hope to see more vehicles and multiplayer. Seriously, pick this game up and support these guys!
Take these 5 stars take em.
Haha... That's exactly how I've felt for weeks playing this perfect for mobile game. Checkpoint Champion will literally never leave my homepage.
@Protostar, love the release trailer, you guys freaking rock, but when I go "in" to CC, my steering wheel is on the other side of the car
I wish they'd add like missiles and dropping oil to make other cars slip. It would be just like having an iOS version of one of my most beloved sega genesis games, COMBAT CARS!
I don't seem to be seeing anyone else in the leaderboards or the daily challenge? Anyone else got this issue?