We got Editor's Choice! Oh my goodness everyone! Cat Quest got Editor's Choice! H-how is this possible??!??!?!
THANK YOU! This is the most fun I've had in with a game since Battleheart Legacy. Totally agree with you on not needing a roll (@Brightsiderious, its not in the iOS v, just steam), combat works as is really nicely and if you use the red indicators you will have time to get away. I love the touches and design—the secret cave, and the variety of dungeon layouts and hidden items, the world building with all the quests. Spot on. The cat naps are adorable and I laughed when I would have some quest going on and just catnap before continuing...because that's very catlike It seems like the queen's resort would be a good place for a "happy ending" quest, but that's all there is for now...but that would be nice for a feeling of closure at this phase of the game. A couple other points of feedback: •Cat trap is a little OP...maybe make it a little smaller, or not damage as quickly. •Cathulu is too easy to beat, Spoiler because he will follow you to the shore, then you can use a cattrap and he'll stick on it while you are napping •The final level 99 quest for the memories, at final rest... Spoiler maybe block it off so you can't go to catnap until you go back to talk to the peasant. I hope you guys develop more content, I would be happy to pay for DLC (woof?) and definitely for a sequel...You guys really did a fantastic job world building and storytelling; this is game of the year for me. TY!
congrats again on the feature! also asking/suggesting this again, how about more options on the zoomed out world map? maybe show caves that have locked golden chest , quest boards with open quest and ability to move the map. are these possible?
Congrats on your editor's choice!!! It seemed like an easy choice to me. Not surprised at all. You guys are great and very active on the forums. This is a shining example of showing that you actually care about player feedback! Keep up your fantastic work. I look forward to all your future games. Also, is there something special about the items you get in the special cave? the - items haha
After playing this game I have profound knowledge of cats!! I now know the meaning of cat nap and cats have 9 lives!
Does anyone notice that if u let the auto hit to attack the spell casters they can't cast spell.. Only physical hitters can hit u back! Not sure if it's supposed to be like that or a bug
We didn't want to let players scroll around because we wanted players to physically walk to those places to see how they look like. Zooming out just lets you see your immediate surroundings. Quest boards with open quests have a '!' on them. We also did not want to show which caves have golden chests as we want players to have the sense of discovery when they finally find one. Oh not at all, its just a joke in the world. XD All the soldiers wear this crappy armor, which is why they're so weak. There's also a quest that dives into the origins of this crappy armor. You can also wear it to challenge yourself. Do you mean the mages? Or the monsters that cast spells? Some enemies do not have a physical attack. The mages, for example, can only cast spells.
figured that would be the reasoning behind non-scrolling maps and the golden chests. btw once a side quest chain is finished (all available quest in the board is done), it doesn't get anymore down the line? maybe after certain main story events or character level?
For most quest lines, this is the case, yes. However, there are a few that only unlocks after you progress through the main quest to a certain point.