Universal Cat Quest (by The Gentlebros Pte. Ltd.)

Discussion in 'iPhone and iPad Games' started by metalwastebasket, Aug 9, 2017.

  1. nicoga3000

    nicoga3000 Well-Known Member

    Dec 21, 2010
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    I just watched some video of the Steam version.

    The lack of dodge roll is a pretty big negative on the iOS version. I didn't realize that was a thing. I would love to hear the dev chime in on why it was left out and if they have any intention of putting it in.
     
  2. orangecan

    orangecan Well-Known Member

    Aug 9, 2011
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    I'm slightly confused here - Surely they wouldn't leave it out, there's mentions of it in the description and someone else posted earlier in the thread mentioning it?

    I just assumed I hadn't unlocked it yet because as fun as this is so far it really feels like there should be one, just because of the way the combat is structured with the red zones of attack - it feels as if I should be rolling away quickly and not just backing away.
    I just thought I'd level up or finish a mission and unlock that as a skill or something.l...
     
  3. Wicked8146

    Wicked8146 Well-Known Member
    Patreon Bronze

    Nov 17, 2009
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    I love this game so much. Great job devs!
     
  4. anthony78

    anthony78 Well-Known Member

    Nov 13, 2015
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    I’d really like to know this too because it would be a huge game changer. I mean when you see the enemy’s range of attack coming onto vision, being able to dodge roll out of the way is big.

    In fact, looking at it now, it’s going to be hard to play this knowing that that strategy is missing.
     
  5. Hambo12

    Hambo12 Well-Known Member

    Jul 23, 2012
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    #125 Hambo12, Aug 10, 2017
    Last edited: Aug 10, 2017
    someone said they played for 5 hours and they did dodge. haven't been able to dodge or know how to myself yet

    edit: steam version has dodge, mobile doesnt
     
  6. nicoga3000

    nicoga3000 Well-Known Member

    Dec 21, 2010
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    I mean, I beat it without dodging...But it would be nice to have.
     
  7. anthony78

    anthony78 Well-Known Member

    Nov 13, 2015
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    It’s one of those things where once you know something should be there and isn’t, it’s hard to play without thinking it.
     
  8. orangecan

    orangecan Well-Known Member

    Aug 9, 2011
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    Yeah, since I started playing I've been waiting for it to appear, combat does feel like it's not quite there without it and knowing that it's not actually going to appear anywhere in the game is a bit of a downer really. Hopefully I can get over it and still enjoy it as much....
     
  9. Samurix16

    Samurix16 Well-Known Member

    Mar 26, 2013
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    I agree was hoping for that too.
     
  10. ogunther

    ogunther Member
    Patreon Bronze

    May 12, 2009
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    I'm level 52 and still haven't figured out how to open the large (key) chests. Can anyone help? Did I miss something?
     
  11. nicoga3000

    nicoga3000 Well-Known Member

    Dec 21, 2010
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    Once you have the first "ability", go back to the first town and talk to people all around there...You now have access to...A location. ;)
     
  12. ogunther

    ogunther Member
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    May 12, 2009
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    Awesome! I was worried I'd missed something way earlier in the game. Thanks! :-D
     
  13. stubbieoz

    stubbieoz Well-Known Member

    Jun 23, 2015
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    The dodge roll is definately not in the iOS version.
    When you first play the game on Steam you get the message that tells you how to dodge.
    In the iOS version the same message just says to run away.
     
  14. anthony78

    anthony78 Well-Known Member

    Nov 13, 2015
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    Well, that sucks.
     
  15. ogunther

    ogunther Member
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    May 12, 2009
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    I'm absolutely loving the game (Level 52 currently) and you all got most of the really important stuff right. Yay!

    With that said, I do agree with Saucepolicy's points (above) and am hoping you patch some of that in in the near future, especially map enhancements, that's really my only true gripe about the game currently, ie. not being able to move the map around to see everything I've already visited.

    Overall this game is already a "must buy" in my book. Great job!
     
  16. ogunther

    ogunther Member
    Patreon Bronze

    May 12, 2009
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    I'm not finding a real need for dodge roll so far. I'm level 52 and (I think) about 2/3's or more through the game. Are other people having that hard of a time getting out of the way of attacks?
     
  17. stubbieoz

    stubbieoz Well-Known Member

    Jun 23, 2015
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    I agree with this comment 100%.
    You still dodge attacks by simply tapping outside the enemies battle circle.
    The only difference is there is no roll animation.
    It hasn't diminished my enjoyment of the iOS version at all.
     
  18. anthony78

    anthony78 Well-Known Member

    Nov 13, 2015
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    #138 anthony78, Aug 10, 2017
    Last edited: Aug 10, 2017
    I’m not far enough to judge whether it’s absolutely needed, but I do feel it would certainly add to the combat.

    Aside from the animation, wouldn’t it also move you out of the way quicker? Don’t have the Steam version to compare but that usually is the reason for a dodge roll rather than simply moving away.

    Regardless, I’d like to understand the devs reasoning for not including it. Could be a perfectly good reason for it.
     
  19. RinoaHeartily

    RinoaHeartily Well-Known Member

    Dec 12, 2010
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    Congrats to the devs! This game is really a revolutionary rpg!! The only time I mentioned this is was the launched of Greg Kasavin's Bastion!
    I have a question what's the blue shield following me for?

    [​IMG]
    upload image to website
     
  20. Hambo12

    Hambo12 Well-Known Member

    Jul 23, 2012
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    pretty sure that's the spirit that's with you
     

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