list updated with 532 at level 53.... I will update 2 more points when Dozzor will reveal his finding at CP1. I was wondering if it was still possible to find more points on original pack after the 597 from Garfield! It Is!
Yes, I've tried Lightlands. I wasn't fast enough to grab it while it was available on iOS, but D/L:ed it a few months ago on my Nexus 7. It's flattering to see how CP can help spawn new games and derivates. The additional save slots were a nice add-on.
Rate the bonus levels If you'd have to pick your TOP 5 and BOTTOM 5 levels in the bonus pack, which would you pick? I'm curious what kind of levels you love and hate.
i like levels with more than one arrow but less then 4 or 5, where one can find a lot of possible solutions but not too many i don't like too hard levels with just a few good spots ... Favs: 9, 37, 40, 42, 45 dont like: 25, 48, 56 52 could have been my number 1 if there wouldnt have been the short cut ... because of the wheel ;0)
Excellent feedback, cyan. Useful to know *if* we decide to build more levels. Keep the feedback coming, catters.
I like ALL the levels maybe an easy way to make us happy would be repeat the 60 levels but reversed, beginning at the actual ending cat. And the same for the 100 levels of pack 1. If I had to say something bad I would say: 1-No levels with more than 4 o 5 arrows (35-warp zone, 43-inside the cave, 50-the choice). 2-No levels where you found a sweet position with many extra points (25-the pathway, 44-roof bounce, 48-little island). 3-No levels with unpredictable behavior like teleporters. 4-No levels where the top known is only achievable with some devices but not with others (36-through the spinners). But I repeat, I like ALL the levels! Ah! And I like levels with surprises, like the crossing wall (59-to the other side).
@Oriol, @cya@n, I wonder why you don't like 25 and 48?.. Random easy levels Just one arrow anyway, sooner or later you come across the best solution. My top 5: 26 (I like out of the box levels), 40 (vvery nice!), 45, 50 (brainwasher), 59 (Copperfield-style!), My bottom 5: 10 (don't like levels "without arrows"), 23 (the curvier the path the more pts you get!?!), 27, 35 (too many arrows, not too many teleports), 51 (don't like rubbery thingies)...
First of all, I agree with Oriol : ANY new level is nice!.... I like also this idea of "reverse" levels or just simply add one arrow to an existing level. But , for your question, my 5 bottoms are , in general one arrow levels or 'timing + random' ones (like level 92 in original pack, which is my "all the times" most hated one), so ( less appreciated first...) 10,53,6,25,29 (why 2*12h arrows in this one??) top 5 : in appearance order : 9-19-37-40-54 (3 to 4 arrows in general). In a lot of levels I'd like to have one more arrow to "finish" properly the path, but we can't choose.... Yes, surprising levels are nice too . You have already prepared 40 new levels and want to know if they will be appreciated? cool! and nice too... is there any trick like the "hole" in level 59 that you know but is still undiscovered?