Universal Castlevania: Symphony of the Night (by KONAMI)

Discussion in 'iPhone and iPad Games' started by Boardumb, Mar 4, 2020.

  1. Moshfosh

    Moshfosh Well-Known Member

    Jun 1, 2013
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    I’m just waiting for people to eventually throw a hissy fit when they “beat” it the first time
     
  2. Moshfosh

    Moshfosh Well-Known Member

    Jun 1, 2013
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    Also what the hell are these, I can’t remember most of the features in this game
     

    Attached Files:

  3. Moshfosh

    Moshfosh Well-Known Member

    Jun 1, 2013
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    Make sure you have a shield for the first boss, makes fireballs much less annoying
     
    Skall likes this.
  4. yankeeblue000

    yankeeblue000 Well-Known Member

    Aug 29, 2016
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    :D
     
    PBSNellie likes this.
  5. Royce

    Royce Well-Known Member

    Mar 22, 2011
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    I haven’t picked this port up yet but that would be shapeshift I assume.
     
  6. Boardumb

    Boardumb Administrator
    Staff Member Patreon Silver Patreon Gold

    Apr 14, 2009
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    THE BOSS
    Sacramento, CA
    Left one controls your magic, right one controls your transformations.
     
  7. Moshfosh

    Moshfosh Well-Known Member

    Jun 1, 2013
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    Also from the App Store reviews, anyone who can’t find the map on the ds4 just move the right joystick in any direction and hold
     
  8. David Petersson

    Mar 4, 2020
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    Thx! But unfortunately it does not show what there is in terms of options!
     
  9. I can screenshot it for you if you like
     
  10. David Petersson

    Mar 4, 2020
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    That would be very helpful :)
     
  11. Skall

    Skall Well-Known Member

    Oct 25, 2009
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    I wish it had icloud save to switch on my ipad once i m at home
     
  12. Not many options available
     

    Attached Files:

  13. David Petersson

    Mar 4, 2020
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    True! Quite barebone... Scanlines would have been a great addition.

    But thx a bunch for the screenshot :D
     
  14. bx59

    bx59 Well-Known Member

    Dec 2, 2016
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    It just needs a "skip" option for the game over screen.
     
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  15. Delusionaltool

    Delusionaltool Well-Known Member

    Sep 24, 2009
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    lmfao! How awesome is that SOTN is on ios. Did they make the special moves for touch screen have buttons? SOULLLSTEALLLL!!! hands down best move in the game.

    Pro tips ill give 2 for the familiars you get mainly gargoyle and the sword go all the way to the first zombie room with a ledge stand on that ledge zombies cant hit you and keep your phone charging and turn your phones auto screen off, off! Go to bed run a errand when you come back your familar you had active will be max level 99 they keep attacking the infinite amount of zombies while you take no damage being on the ledge.

    pro tip 2 - you will prob beat the game wrong the first time and very quickly and be very disappointed. Just know if do this you did it WRONG. Try not to use online guides and figure it out on your own.

    pro tip 3 - there are street fighter style special moves figure them out there are certain skills that are very important for the higher levels in the game.

    SOULLLLSTEALLLLLLL!!!


    What is a man!? But a miserable pile of secrets!!! Lmfao the best cheesy voice acting so bad its great!
     
    metalcasket likes this.
  16. Moshfosh

    Moshfosh Well-Known Member

    Jun 1, 2013
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    Oh god I remember how hard the spells are to pull off, they are just as much of a pain as I remember. It’s even more annoying that they’re just a button press on touchscreen, I really wish I could have the same option on controller
     
  17. Taeles

    Taeles Well-Known Member
    Patreon Silver

    Aug 5, 2011
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    Woot, time for me to start grinding for Crissaegrim again :) Not the ‘Most’ powerful sword in the game but man it made almost everything die in 2 hits or less :)
     
  18. JasonLL

    JasonLL Well-Known Member

    Feb 21, 2014
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    #58 JasonLL, Mar 6, 2020
    Last edited: Mar 6, 2020
    I love that SotN has finally arrived on iOS in all its pixelated glory (which I prefer). This game and Dead Cells make my holiday controller purchase worth it.


    I know this is based on the PSP version (which I never played) but I can swear that the game over screen isn’t as brutal of a wait as the original PlayStation classic. Maybe I just remember the game over taking much longer than it actually did but it feels like this version has a less torturous death screen. Though having the option to go right to the main menu after your character dies would be a very welcome quality of life addition.
     
    bx59 likes this.
  19. Draven2222

    Draven2222 Well-Known Member

    Dec 16, 2013
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    Lol, throw one of these then ! [​IMG] coz yup, the game supports controllers. ;)

    ,
     
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  20. mstacheef

    mstacheef Well-Known Member

    May 2, 2013
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    So does anyone have a controller button map? There’s nothing in options about button mapping or even what controller buttons do so am struggling a bit.
     

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