Sorry will get some playtime in today! Its been hectic with work and kids! They loaded it up I saw but they didnt get me any feedback for you yet sorry
WOW. This is one I am going to keep around for awhile. Castle building, shooting and spells all wrapped together. Love that there is more than one character, though haven't figured out how to access the others yet... I did not realize until I reread one of your comments that you got faster recharge time by building on crystals. Also, Kingdom mode needs some explanation... I started building and didn't know I had run out of energy? Some hit detection issues I feel as well... sometimes I can hit an enemy from a side explosion sometimes I can't... I get you have to hit them when they are in the square and thus lead them, but sometimes it doesn't feel as tight as it should.... Gotta say when entering tutorials the explanations cover the map and the game starts, so its tough to do some of the things, like building a wall on the first one, because the tutorial box is over the map... maybe let you scroll trough those first then start realtime or pause while those are over it? Man I can see so much expansion potential here, with the ability to build buildings that produce units or add additional towers... a tower defense mode even while you solely focus on your cannon.... different wall strengths, spawning giants or something to help, siege weapons.... really, a ton of different expansions on basic idea, as you mentioned, you need the sales to justify extra work Totally get that. I've only seen the skeleton in red robes and the ghoul looking dude... are there other enemies? This seems like a solid title as is, just needs some hit detection tightening up I feel, love to see some enemy variety as well... but the scope of what it is, I think its fantastic.
Hey everyone! Thanks again to all those who tested the game. Just wanted to drop in and let you know that the game will be released on May 30th. I hope you will pick it up