Universal Castle of Illusion Starring Mickey Mouse (by Disney)

Discussion in 'iPhone and iPad Games' started by Snozberry, Nov 21, 2013.

  1. TigerPrezX

    TigerPrezX Well-Known Member

    Aug 1, 2012
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    Does optimized for 4S/5 mean it won't run on a 4 at all? I loved the original when I was younger, and the video clip on the last page looks really promising.

    Also, people are really overstating how hard the game is. I beat it on the Genesis when I was 6, and it was one of the easier games I owned.
     
  2. Twitchfactor

    Twitchfactor Well-Known Member

    Apr 27, 2009
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    25+ Year Game Developer
    Somewhere between Genius & Insanity
    The controls were pretty squishy on X360. I can't imagine it on my phone.
     
  3. jamesmcadams82

    jamesmcadams82 Well-Known Member

    Sep 4, 2012
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    I'm really impressed with how good the controls are on my ipad. Smooth and surprisingly precise. You can run along and place a precise landing on a platform the width of Mickey easily. Only played for half an hour, so can't talk about much, but it's beautiful and more than playable on the big screen. Controls are big enough I'd expect it to be comfortable on the ipad mini too. Probably won't play it on my 4S much, though.
     
  4. vii-Lucky

    vii-Lucky Well-Known Member

    Jul 28, 2013
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    I want this!
     
  5. jamesmcadams82

    jamesmcadams82 Well-Known Member

    Sep 4, 2012
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    Right, tried it out on my 4S now and still able to do some pretty fiddly platforming surprisingly well, though it is a bit easier to miss the buttons. Worth fighting through if that's your desired format. I'll be sticking with the ipad version though. No cloud-syncing, but the joy of the game is in replaying the levels anyway, and it's short enough that it doesn't matter much.
     
  6. Lazer Kat

    Lazer Kat Well-Known Member

    Sep 29, 2013
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    Have you played it?
     
  7. spike17spiegel

    spike17spiegel New Member

    Nov 13, 2013
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    How are the controls? That's the only thing holding me back.
     
  8. sizzlakalonji

    sizzlakalonji Moderator
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    Apr 16, 2009
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    I can't speak to the length, as I've only played it for about 45 minutes, but so far it is fantastic. Just a really well done game with beautiful visuals and wonderful music and voice acting. Nothing about this points to a rushed, shoddy port. So far, the controls have been fine. I'm using the default of a fixed stick and tap to jump. As the game gets more challenging, the controls may become an issue, but so far not at all. I'm not even going to get into the price discussion because you can either afford it or you can't. If you want to wait for a sale, by all means wait. As far as "worth" goes, that's solely opinion, but in mine, it's certainly "worth" 10 bucks.
     
  9. Lazer Kat

    Lazer Kat Well-Known Member

    Sep 29, 2013
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    I will.
    I'm going to try to d/l it this weekend.
    It isn't the price holding me back, its the file size.

    I'm going to have to delete finish and delete either Device 6 or Sword and sworcery to install this,
     
  10. Lazer Kat

    Lazer Kat Well-Known Member

    Sep 29, 2013
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    What other control options are there besides the fixed stick/tap?
     
  11. sizzlakalonji

    sizzlakalonji Moderator
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    Apr 16, 2009
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    Floating stick and dedicated jump button.
     
  12. Lazer Kat

    Lazer Kat Well-Known Member

    Sep 29, 2013
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    And with fixed stick/tap, can you tap anywhere or is it a button?

    Also, the apple throw button? How's that feel?
     
  13. sizzlakalonji

    sizzlakalonji Moderator
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    Apr 16, 2009
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    There are basically two different options: stick (fixed or floating), and jump (tap anywhere on the right side of the screen or dedicated button). The apple throw button works fine. I've had no issues with it at all.
     
  14. Clauter35

    Clauter35 Member

    Nov 3, 2012
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    #54 Clauter35, Nov 22, 2013
    Last edited: Nov 22, 2013
    In spite of the text on Touch Arcade and in the App Store, this game is not for the Ipad 2.
     
  15. weehoo

    weehoo Well-Known Member

    Apr 12, 2010
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    the stars
    Those starving Indie developers should collaborate with each other, and make better games.

    I do remember dropping $8 on "Sine Mora" when it came out, and feeling pretty disappointed about it. I was pretty skeptical about this, thinking it was another stupid game with a Disney-tax. Not the case at all. Even, if you think platform gaming is boring, you'll still be blown away by all the cool Disney garb this game is cluttered with. Just get it.
     
  16. Lazer Kat

    Lazer Kat Well-Known Member

    Sep 29, 2013
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    Please explain
     
  17. Clauter35

    Clauter35 Member

    Nov 3, 2012
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    When buying this app in the App Store on my Ipad 2 there is a pop-up screen which mentions: this app is not compatible with your device ( in dutch language).
    In the text is writen it's for Ipad 2 and up.
     
  18. Lazer Kat

    Lazer Kat Well-Known Member

    Sep 29, 2013
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    I've never heard of that happening.
    Weird. I've heard of iOS versions giving you that pop-up.
    At least it didn't let you buy it.
     
  19. Clauter35

    Clauter35 Member

    Nov 3, 2012
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    You're absolutely right! No Mickey for me.
    I like to mention that the Ipad 2 is not mentioned in the list of compatible devices. Although it is mentioned at the top of the text. Strange it is!
    My IOS version is 7.04 (latest)
     
  20. ip4weather

    ip4weather Well-Known Member

    Nov 13, 2012
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    big size for Disney,will try this later:)
     

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