Caribbean Treasures (Coming Soon)

Discussion in 'Upcoming iOS Games' started by emotionrays, Jun 15, 2011.

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  1. emotionrays

    emotionrays Well-Known Member

    Jun 15, 2011
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    Cherkasy, Ukraine
    #1 emotionrays, Jun 15, 2011
    Last edited: Jun 17, 2011


    [​IMG] [​IMG] [​IMG]

    While Caribbean Treasure is based on a simple and quite boring match-3
    gameplay, we made lots of improvements to make it fun and addictive.

    First of all, we increased the game speed to make it really fast.
    There's no "jumps" or "bumps" of the items, they are moving fast and
    that makes player to take quick decisions and to follow the fast pace
    of the gameplay.

    Then we added hidden areas to the levels. Each level is a picture of
    a familiar object (like a heart, or a star, or a ship, or a crown).
    But this picture is not revealed until the level is completed.
    As player clear more areas of the level, they reveal hidden parts of
    the whole picture. Sometimes one picture even transform into another
    and it is impossible to guess what would it be to the end.

    The most interesting (and unique to this genre) feature of Caribbean
    Treasures is gravity. The idea behind it is if the player will
    accidently tilt or rotate their phone and items will start to fall to
    the left, right or even to the top, it is unnatural and frustrating.
    With the gravity, items always fall to the bottom, no matter how a
    player rotate his iDevice. This simple idea, in fact, made the gravity
    to be an important element of a gameplay strategy. Most players that
    tried our game are using gravity to get to the areas that are
    difficult to access but has be cleared.

    We also made an optional hardmode that can be enabled or disabled
    anytime through "options" menu. The hardmode introduces acid tiles
    that turn sand into gold when fall down. And if to let them fall and not
    to remove ASAP, the level might never be completed. The gravity
    becomes an important part of the gameplay in hardmode since it allows
    to avoid too much gold spawn.

    There's also a simple minigame that can be optionally used to pass a
    "bad" level. It is based on a simple "click on grouped by 3 and more
    items" and the goal is to remove all of them from the board.

    Caribbean Treasures is also introduces:
    - 101 levels to play
    - timed and relaxed game modes
    - HD graphics for iPhone/iPod 4
    - Professional soundtracks
     

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