Universal Card Wars - Adventure Time - (by Cartoon Network)

Discussion in 'iPhone and iPad Games' started by Sanuku, Feb 12, 2014.

  1. zeb

    zeb Well-Known Member

    Mar 31, 2014
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    Lots of junk to wade through, not much else worth hanging onto, even with crafting in mind.
     
  2. drmint

    drmint New Member

    Apr 7, 2014
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    I'm having the same issue and I'm on an iPhone 4, so it seems like you're right. Any luck figuring out a workaround?
    Also, occasionally the characters flash like crazy when they're on the field. Has this happened to you too?
     
  3. Bmorefossil

    Bmorefossil Well-Known Member

    Mar 5, 2014
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    That's actually not to bad.
     
  4. Bmorefossil

    Bmorefossil Well-Known Member

    Mar 5, 2014
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    As far as I know we are going to have to wait for the next update but since they are nearly complete with 1.0.5 I wonder if we will have to wait longer or will they be able to fix this with the next one. I haven't seen anything with the characters yet but I have heard of some weird glitches going on with them especially when they play cards onto the field. I have had some invisible/missing creatures tho.
     
  5. drmint

    drmint New Member

    Apr 7, 2014
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    Bummer. This update feels a little like 3 steps forward, 2 steps back, but then again it seems to be working beautifully for everyone with an iPhone 5. I'm thinking they're not testing compatibility with anything older than a 5. When the last update came out, the game would get stuck on the loading screen and I had to delete the game, redownload it, and start over. Its hard to complain because I love the game so much, but its like each update gives me more reasons to stop playing.
     
  6. zeb

    zeb Well-Known Member

    Mar 31, 2014
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    Were you losing your card collection and progress each time you deleted and redownloaded the app? That would be very irritating.
     
  7. Bmorefossil

    Bmorefossil Well-Known Member

    Mar 5, 2014
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    Yea I know the feeling, as for the issues it's not just iPhones but it does seem to be just slightly older phones. I have yet to see any issues on a tablet/iPad. At least I haven't had any issues with lag from this version.
     
  8. Bmorefossil

    Bmorefossil Well-Known Member

    Mar 5, 2014
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    If that ever happened you can contact kung fu factory and give them your id, they can use it to retrieve your game data.
     
  9. drmint

    drmint New Member

    Apr 7, 2014
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    Yeah, when I deleted the app and redownloaded it it deleted all my data. I sent them an email when it happened and started to just play again for fun, and by the time they got back to me it wasn't really worth it anymore to try to get back my old game. It was deleted right when I got to lvl 76, and by the time they got back to me I was already at lvl 60. Sucked to lose all my cards, but they changed the number of hearts per play on that update so I got back nearly to where I was relatively quickly. It wasn't too upsetting because I could burn through levels quickly and I knew the right levels to play to get the cards I wanted for crafting, but, well, I'd have preferred to not have lost my data.

    I was just hoping for a slew of bug fixes with this update, and while I know they did fix a ton of bugs, it also introduced an entirely new set of bugs. Again, not complaining, I'm still playing and loving the game, but it is disappointing. The random crazy flashing thing is the worst actually. Sometimes the map does it, sometimes the card box, sometimes the craft card icon, and 50% of the characters do it when placed. Kind of hard on the eyes.
     
  10. Bmorefossil

    Bmorefossil Well-Known Member

    Mar 5, 2014
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    So is it the creatures doing the flashing or the heros?
     
  11. zeb

    zeb Well-Known Member

    Mar 31, 2014
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    So is there a max level of 25 on each of the characters that I was unaware of?
     
  12. drmint

    drmint New Member

    Apr 7, 2014
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    The creatures on the field. Mine and the opponents.
     
  13. Bmorefossil

    Bmorefossil Well-Known Member

    Mar 5, 2014
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    Nope I haven't had this happen but I have had a few creatures become invisible when played.
     
  14. vii-Lucky

    vii-Lucky Well-Known Member

    Jul 28, 2013
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    I also ran into this bug. But i was opening an Algebraic chest when it occurs.
     
  15. kff_ricci

    kff_ricci Well-Known Member

    Feb 21, 2014
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    If you want email us and we will try to sort you out as best as possible to make it fun again.

    I've tested the latest update all weekend and feels pretty solid, fixes all these little things that got introduced and are annoying.
     
  16. kff_ricci

    kff_ricci Well-Known Member

    Feb 21, 2014
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    Can't really argue with the 3 steps for ward two steps back. update 1.0.4 it was a real quick update to get a few things fixed and a new feature out there, and had it gone out and approved when we thought an update would have followed very very quickly with some of the issues people are seeing But that didn't happen and we just kept working on 1.0.5 and 1.0.6 concurrently and most of the things that are problems got fixed what seems like eons ago. This next update I played all weekend and although I've made a few request for some fixes tomorrow before we spend a few final days testing, but I think it's really solid.

    Ricci
     
  17. kff_ricci

    kff_ricci Well-Known Member

    Feb 21, 2014
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    This one I'm not entirely sure we fixed, because I haven't seen it in the latest build, so if any clues come up please let me know. It may be one of those things that got fixed a long time ago.

    Ricci
     
  18. kff_ricci

    kff_ricci Well-Known Member

    Feb 21, 2014
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    #918 kff_ricci, Apr 7, 2014
    Last edited: Apr 7, 2014

    Good ideas, but - "cheating!.!.?" :mad::(:(:(:mad::(

    Ricci
     
  19. soliuz

    soliuz Well-Known Member

    Mar 3, 2014
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    Do you know if the apple delay was a one time thing or is that something we have to get used to? Also we need rarity six cards agree? Cards that cost 6 and are nearly unstoppable with names like Elmore the destroyer.
     
  20. matteus

    matteus Member

    Apr 3, 2014
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    Perhaps local multiplayer trading would be a good idea for an update? If someone has a card that a mate wants, then wouldnt it be nice if they could get it from them?? Just an idea that i like the sound of
     

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