Hi, I'd like to show my new game, which is inspired from Captain Toad on Wii U, as I always thought this game would really fit on mobile. Each level can be seen as a puzzle: The player cannot jump, and he has to find his way by turning the camera. The project is still early, and has no name yet I join a video of a level explaining the concept and showing the art style. Nicolas
Hi, I've been working on a new mechanic, where the player can walk of all sides of the level. Here is how it looks.