Would be cool to start a thread on game promotion and how to build a brand with Apple. Just to give you a background, "A Sitting Duck" was launched in August 2008 to produce animations for YouTube, over time we built a team and its been making good progress. Fast forward to May 2012, we officially made a deal with flash games legend "Sean T Cooper", and since then it's officially "A Sitting Duck Ltd". The game from concept to finished product has been 4 months, it was a lot of work in a relatively short space of time. Next Friday (19/10/2012) the game will be available to buy worldwide. If you have any questions on how we built the game or anything around "Candy The Magic Dinosaur", we are happy to answer over the next 7 days. Thanks!...