Universal Canabalt (by Semi Secret Software)

Discussion in 'iPhone and iPad Games' started by costanza, Oct 2, 2009.

  1. 5duc29

    5duc29 Well-Known Member

    Jun 8, 2009
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    Can't see the score.. My highest is 5043, I think.
     
  2. Palfince

    Palfince Well-Known Member

    Dec 30, 2008
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    My highest so far is 7733 which I'm pretty happy with. However, I've seen people post scores on Twitter that are over 10K.
     
  3. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
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    Independent Game Developer
    San Diego, CA
    Hope Adam doesn't mind, but I tweaked the tweet boards from our other games to make a Canabalt board showing the last 100 scores tweeted from the game, check it out:

    http://m.nimblebit.com/canabaltTweets.php
     

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  4. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
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    #424 eeenmachine, Oct 5, 2009
    Last edited: Oct 5, 2009
    Just had my best run yet:

    I ran 7804m before hitting a wall and tumbling to my death on my iPhone.
    Scratch that its now 8102m.
     
  5. Squirt Reynolds

    Squirt Reynolds Well-Known Member

    Jun 23, 2009
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    The image in my other post showed up at first, but for some reason it's not showing now. Anyway, here it is
     

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  6. BazookaTime

    BazookaTime Well-Known Member

    I am really close to buying this. Initially I held off because I have so many other games to play but I have read nothing but good things about this game.

    I have never played the flash version, so I have a question. How long does an average game last? I looks like most people get to 5000-10000, so about how long does that take? I like really short games, especially if I am going to try to beat a high score.

    Lastly, I missed the original quote listed for this game but have enjoyed reading the complaints about it:)
     
  7. nodoctors

    nodoctors Well-Known Member

    Jul 24, 2009
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    in such a situation, one would highly recommend that you try the flash version since you are aware of it. see for yourself. :)
     
  8. djflippy

    djflippy Well-Known Member

    Mar 9, 2009
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    Most people don't get to 10,000, without plenty of practice. :)
     
  9. Grubjelly

    Grubjelly Well-Known Member

    Jun 19, 2009
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    I played about the 50th game (flash version) since discovering Canabalt this weekend and reached around 4260m. That game took less than 45 seconds (maybe 30), but every second was entertaining. No boring seconds at all.

    [​IMG]
     
  10. Will090

    Will090 Well-Known Member

    Games usually last below a minute, unless you have a really good run
     
  11. 5duc29

    5duc29 Well-Known Member

    Jun 8, 2009
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    I need to play a little more so I can get 10,000+ You guys are good.

    Even though this game a fast paced, it would be cool if there's a slow-mo button. I would love to see that and for sure if there are some slow-mo grunts and breathing that would be awesome! Another idea is something like if you pass 5,000 (a marker set at the 5,000 mark) it changes to a a new stage, with different obstacles, then to 10,000 another stage/obstacle. Ideas probably won't happen but I can dream, right? :D
     
  12. Chumbake

    Chumbake Well-Known Member

    I find it funny that because of everyone complaining about the price, this topic stayed at the top of TA and I kept seeing it. Last night I just bought it cause I've seen it in front of me so much.
    I'm glad I did. It's a fun game. We'll see how much I play before getting bored of it though. But so far I'm loving it!
     
  13. arn

    arn Administrator
    Staff Member Patreon Silver Patreon Gold

    Apr 19, 2008
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    maybe that's a valid new strategy. Release a game at a controversial price point so the debate keeps it riding to the top of TA. :)

    arn
     
  14. ikemike

    ikemike Well-Known Member

    Jul 23, 2009
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    Slow mo

    You know, I think that the option to have some slow-mo after breaking the glass jumping out of a building would be really cool. Of course, with moderate ease-in and ease-out. Of course, that may mess up the hold-to-jump function... But still.

    My high score is 10500 after 40 tries! Yay!
     
  15. Clymos

    Clymos Well-Known Member

    Mar 22, 2009
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    Seems like a valid strategy to me, its certainly gotten my attention because if this.
     
  16. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
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    Independent Game Developer
    San Diego, CA
    I can finally join the 10k club with 15716m!
     
  17. BazookaTime

    BazookaTime Well-Known Member

    Well I just picked this up and it is well worth the 2.99. I have probably played twenty or so time but can only get to the 4000's so far. Very addicting game.
     
  18. nodoctors

    nodoctors Well-Known Member

    Jul 24, 2009
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    i'm surprised that one thing never got mentioned in this thread, and that was the developer's use, and surprisingly apple's allowing, of the word faggotry in the game's description. of course they got complaints about it and took it down...but replaced it with a paragraph describing how they used it because it gave the reviews a "human touch"(lol?) and that the complainers are humorless. semi secret software should probably work on getting an actual sensible PR rep. very bizarre.

    back to waiting for a sale that may never come. :)
     
  19. eeenmachine

    eeenmachine Well-Known Member

    Oct 24, 2008
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    Independent Game Developer
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    Canabalt is about to break into the top 50 Games in the US, which must be close to the bottom of the top 100 Apps. Go Canabalt Go!
     
  20. Nausicaa

    Nausicaa Well-Known Member

    Jul 7, 2009
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    This game deserves to break into the top 10. I can't stop playing it. Canabalt is so simple, yet it has everything that makes a game good. It's pretty amazing it only took a few weeks to create.
     

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