they're not coming tomorrow, or this month for that matter. that much you can be sure of. the most legit news i even managed to get was being at the right place at the right time at kotaku where i got to ask a seemingly legit poster about some information. take it as you will, as it could just as easily be fake, but it's the closest thing we've got. http://kotaku.com/5422724/call-of-duty-world-at-war-zombies-review-zombie-nazis i even inform him of the popularity of the app here at toucharcade, but doubt he'll be making any sort of appearance. just scroll down a tiny bit until you hit the post by semajaral.
.... Oh I read this: I hate to burst your bubble, but I don't think you'll see Verruckt by X-Mas. *ducks and covers* The release date is probably looking more like early February, but I will keep you posted. Feel free to message me for updates, but I can tell you that it is coming along nicely and stays true to its quality PC/Console roots. =) and I instantly thought it was coming out by Christmas lol, sorry
lol how you could completely ignore the "don't think you'll see" is beyond me. i thought you just wanted to add to the spread of false info. oh mistakes
Theres a perfect way to go about this whole zombie thing. For one, stay in the main room for as long as humanly possible. Not only does this help you build money, but its also easier to defend. Stick with the knife, pistol, and the carbine you find in the main room. Once you get around levels 7,8,9, then its a good decision to move to the "help" room. On the Xbox 360 with 2 people, I was able to achieve level 21. On the Ipod, I was able to achieve level 19 (soo close to that level 20 achievement ), also with 2 people. Communication is key in this game, although playing online with 4 other peeps can be fun, its also quite annoying. I've played about 4 matches online, each time the other players were stealing my window kills and opening the "help" room as fast as the 3rd round. This is best to play as a local WIFI game, you can easily communicate with your teammates and lag is reduced to a minimum. If you want full details and game tips just leave me a message. I'm not a developer by any means, and I'm not one to use in-game glitches either, I just consider myself very well rounded on this game both on the console and for the handheld.
Now i'm pissed! I'm still trying to get the "Running Man" acheivement. Yesterday I was playing 1,5-2 hours just concentrating on not to step backwards, and I didn't. I saw the acheivement go from -2 to 3, 4, 5, 6, 7. Then I said to myself that I would make it up to 10. Then I wen't back to the acheivements screen and saw it was -7!!! WTF. This MUST be a bug. And let's say that it didn't went fra +7 to -7, then it would still take like 15 to 20 hours to get the acheivement. That's sick. But apparenly it's only me who is trying to get this acheivement.
If YOU want full details read this thread or catch us in the chat, http://xat.com/codZombies. We've made it to lvl.60+ and have several strong strategies.
given that my post is at the top of this page, and you're confused as to what i was talking about, i would recommend checking the previous page.
Level 60? Lemme guess, you glitch in a spot and the zombies can't touch you. Please lets not brag about something that doesn't count. Cheating is cheating, whether its hacking or a glitch in the game, if you have an unfair advantage well thats.... unfair. If you wanna glitch bro, keep it on the PSP.