That sucks. I am on a college campus right now and Ive reached download speeds of 11 Mb/s. But the connection goes in and out so it's a bit of a drag.
Oh is it just me or should the icon be changed? I am not very fond of it. I might re-design it my self! Ill post a pic later!
My record Is 23 rounds. Who wants to go play? I will make a quick room for 10 minutes. Until it closes
I'm a real newbie to this game having only tried several co-op games last night with several of you which was a blast. Thing is, most of everyone was already experienced talking about "going upstairs" and a radio which was lost on me since I have no idea how to do that. Would anyone be willing to help me in a private game or let me know exactly how do to that? I assume you get upstairs once you reach a certain round? Sorry for the silly question but I felt left out and want to gain more experience with this fun game. Thanks guys/girls
Round 22's pretty good - i've only managed 20 so far in single player. But that kill count is not great. I've got 428 after only 16 rounds! And in another game I had 362 kills, 132 headshots @ round 18. You need to use less atom bombs man! Candy, to go upstairs you need about 1000 points. Just walk up the stairs in the main room and click the button that appears. The thing that blocks you going up will disappear. There's also a door at the end of the main room which has help written on it. This also costs about 1000 points. In there is the mystery box (left of the entrance) which costs 950 and produces a random gun for you. Next to that on a table is the radio, shoot it and it'll play some music. There's also another set of stairs in this room too, same deal as before. EDIT: this may also be useful. Its got basic plans of where the items are and rooms etc.
just had a FREAKING AWESOME GAME!!! got to round 18 with only three people. Only two of us were left on the last round and we died mostly because we both ran out of ammo for our ray guns. here is a screen of the score:
Don't wana burst ur bubble but that isn't realy good but ur actualy tied to the first game I played I can do level 26 but it's a nice game if ur new
Wow really? I didn't know the atom bombs nerfed your score Oh well. I actually used the same guide I use "the alamo" strategy. After about round 12-13 I head upstairs via the random box room. I try to make sure I have the large machine gun, and either a BAR or trenchgun. I put my back against the wall where you buy grenades and put my sights right on the door. It effectively bottlenecks the zombies right into my machine gun fire. The only variable is the window to the right of the stairs where zombies will try and flank. Before I adopted this strategy I was only getting to 15 max.
Here's the Maps for the game I suggest we all look over these no matter how good u think u are If u need anyhelp just ask The Rooms The numbers correspond with the mounted weapon numbers listed in the weapons section.* * The Main Room * * This room is where you spawn and your initial defense will take place. ☺- Door to the Help Room ☻- Staircase to the Alamo * The Help Room * * This room is where alot of your defense will be taking place. ☻- Staircase to the Big Room ☺- Door to the Main Room ♥ - Random Weapons Box ♦ - The one and only Cave * The Big Room * This room is big, and useless in terms of defense. ☺- Staircase to the Help room ☻- Door to the Alamo 7 - Special weapon here, its the Scoped Kar98K, but you can't see it at first, must open the cupboard. * * The Alamo * * This room is small, gets crowded, but a very good place to defend from. Keep your eyes on the window. ☺- Staircase to the Main Room ☻- Door to the Big Room * * * The Weapons 1.M1A1 Carbine – 600 points 2.Kar98K – 200 points 3.Thompson – 1500 points 4.Double barrel shotgun – 1200 points 5.BAR – 1800 points 6.Trench gun – 1500 points 7.Scoped Kar98K - 1500 points 8.Sawed-off Shotgun – 1200 points 9.4 Steilhandgrenades – 250 points*
Yeah thats a great camping spot if you go through the help room because theres's only 2 ways in. And being on the grenades is also handy. Would work great in co-op with any number of players. Can you imagine playing with 4 players each having like a flamethrower, ray gun, browning and shotguns? I reckon 4 good players (with a little luck on pickups) could get lv30+ in that spot. My other tip that might help is to throw a grenade at the feet of the last couple of zombies every round. If you time is right, it'll take their legs off and they'll be left crawling around. They are really slow, so you can simply run around them, repair windows, buy ammo or new guns (even from mystery box) and such. It will crawl around for about 2 minutes.
Yeah making a crawler will buy you some relief time as well. Kinda eases up the whole uber urgency the game naturally has going on.