Nothing's To long for SCIOS interactive that's why we are making a game where the main quest is over 20 hours long even of you know all the puzzle answers and what to do at all times. Lol
that means it will take me at least 3 times as long and I think you should actually add a puzzle or two that you can put together and hang on the interior of your space shuttle.
Lol you've mostly been talking to me but two posts ago Jon got hold of my keyboard lol. He was to excited or lazy or I don't know what to load up his own page and sign in.
Oh and the file size is resting at 2.1 gb and when we're done it should be around 4 gb installed -zack
judging by the fact you guys have already done playthroughs and you already know relatively what the apps size is you must be getting close to being done and my relatively low intelligence has got my head spinning about who's who.
Getting close to done ? No, we're looking some time in 2014. The file size is an approximation from many different things. As for the main quest well we finished that last month is it ready for iOS no do we have side quests no. So 2014 try to hold our feet to the fire do it will actually come out then though. Zack
Of course I meant in the overall picture of things compared to when you started. But I suppose with the amount of new things this year I can be patient that long.
Okay Bruce Campbell lol that's where you've been hiding and also there are a lot of old movie and game references we put into this game... So *this is my boom stick*.... And *hail to the king baby* are just one example of what you or a companion might say under certain conditions.
I dunno if my friend just started saying that kinda stuff outa the blue I would back off slowly then turn and flee. Then I would screen at the top of my lungs and bump into him again and act like nothin happend. But I think that quotes and such with the Easter eggs will be cool. So "hasta la vista."