C.0.ntact scifi rpg (WIP)

Discussion in 'Upcoming iOS Games' started by Zdgames, Apr 2, 2013.

  1. With the revolver for example the player opens and dumps the used ammunition out and presses a button on the side there I then an animation in which the gum starts vibrating and black and blue lights shine in each of the pistols chambers and the bullets are faded in the player then slaps the chamber back in and gets back to shooting.
     
  2. saansilt

    saansilt 👮 Spam Police 🚓

    Mar 23, 2013
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    How long until the suprise is revealed ZD?
     
  3. I don't know anymore lol. Sorry to lead you all along but I still haven't heard back from the individual a positive ya or na so I'll keep my ear out but with any luck it will be soon I'm dying to tell you all but can't yet.
     
  4. saansilt

    saansilt 👮 Spam Police 🚓

    Mar 23, 2013
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    Ok then.
    Thanks for the answer.
     
  5. anteye5

    anteye5 Well-Known Member

    Apr 18, 2013
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    Wow that sounds awesome and very original I think it's a great way to reload a weapon. It seems like a simple and easy way to reload a pistol while at the same time being extremely complicated.
     
  6. Lol easy for user but very advance technologically.
     
  7. saansilt

    saansilt 👮 Spam Police 🚓

    Mar 23, 2013
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    As expected.
    We need an awesomeness perk.
    AWESOMENESS:
    -Automatic Leather Jacket and Black pants
    (+999% Everything)
    -Sunglasses (+127.8642% Accuracy)
    -Flip Cock shotgun granted. (Best shotgun)
    -Quatum Laser Sword (Best Melee)
    -Flight Granted
    -Oneliners after every fight
     
  8. Zeldaniac

    Zeldaniac Well-Known Member

    Dec 22, 2012
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    Random question: will it be iOS 5 compatible? I recently brought my iTouch 4G back to 5.1.1 for a speed boost.
     
  9. anteye5

    anteye5 Well-Known Member

    Apr 18, 2013
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    Oh I don't know a one liner after every fight seems kinda overpowered. You may want to downsize that bit a little.# But nonetheless it seems like you would look kinda ridiculous in a red armored suit and helmet trying to fit all that on. Though the glasses would still look cool I think. #
     
  10. We have yet o get into optimization so I can neither say yes or no a we have no idea te last test we did showed the game can run on an iPhone 4 with some slow down but it is certainly not out of the question.
     
  11. saansilt

    saansilt 👮 Spam Police 🚓

    Mar 23, 2013
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    How bad is that slow down?
    Anyway to reduce it?
     
  12. Zeldaniac

    Zeldaniac Well-Known Member

    Dec 22, 2012
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    Ok cool. I would highly reccommend putting in serious performance options like on PC games. That way FPS people like me can play it well and people who wanna show off a little will have that option. I don't mind having ridiculous amounts of aliasing to make up for it in those delicious frames per second.

    Although my original question was not whether it was iTouch 4 compatible, just if it would work on iOS 5. :p
     
  13. Optimization helps out a lot i think the lowest it got was 11 fps bit this is just a streight port wih no graphics or effects reduction I am surprised it ran as well as it did to be honest, iPhone 4 will deffenently be supported.
     
  14. I don't know about ios 5 ill look into it.
     
  15. anteye5

    anteye5 Well-Known Member

    Apr 18, 2013
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    I feel I should ask is there going to be any form of property ownership such as houses or something like that? Also is there going to be some type of mob like the Russian mob? I don't know this is what comes of asking family questions. Well all your ideas are awesome I can live with what you have no problem.
     
  16. You own the space ship and can walk around it inbetween missions like in mass effect.
     
  17. anteye5

    anteye5 Well-Known Member

    Apr 18, 2013
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    So with the weapons you said you could pick them up on the field of battle what abou the human variant of weapons do you only get the ones you selected at the start or what? By the way the walking around in the ship is a cool feature.
     
  18. You select three wepons of any type human or otherwise at the beginning they are the heavy medium and light and if you didn't have your scientists replicate and reverse engineer the wepons then they will dissapere from your inventory and you will have to find them again also reverse engineering the guns give you understanding points which in turn allow you to know more about the aleins and will give you more options to interact with them. To be on he safe side you should at least carry one human wepon because though they are weaker and take longer to reload they don't run out of ammo.
     
  19. anteye5

    anteye5 Well-Known Member

    Apr 18, 2013
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    Wow that's a lot more alaborate of a response than I had hoped to recieve and it raises my expectation for this game exponantially. I think it's amazing that you have found a way to even use the weapons you find to effect the story and action reaction surcomstances. I thank you for your response and time in making it.
     
  20. We were all players before we were develoupers this game I our product of love for games and what we see as some of our wildest dreams when it comes to video games were even looking into a multiplayer feature but this has yet to even be designed yet and still sits on our white board I'll probobly take a picture to show you the whiteboard later it's kind of clustered :)
     

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