Universal Bumpy Road - (by Simogo)

Discussion in 'iPhone and iPad Games' started by ImNoSuperMan, May 18, 2011.

  1. plasmakirby3

    plasmakirby3 Well-Known Member

    Apr 26, 2011
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    Junior in High School
    Northern California
    Started playing this and completely forgot about trying out the other new releases. I must've played at least 50 consecutive rounds...

    Amazing game with tons of detail (For example, the gizmos you collect make sounds that are synchronized with the background music). When I saw the gizmo pattern arranged in a happy face, then a sad face, I laughed aloud.
     
  2. Ninjagorilla

    Ninjagorilla Well-Known Member

    Aug 6, 2010
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    Oh trust me it does get a lot faster as you play! But the speed increase is very smooth, and all the levels are adjusted to work perfectly in their set speed, so sometimes it's hard to notice :)

    Also, everyone, thanks for all the kind words :D
     
  3. MidianGTX

    MidianGTX Well-Known Member

    Jun 16, 2009
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    So it's constant then? My best score is around 5,500 or something, what kind of percentage of speed increase would you estimate that at?
     
  4. Ninjagorilla

    Ninjagorilla Well-Known Member

    Aug 6, 2010
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    This makes me happy.

    Hey that's a neat idea!

    Oh hard to say, depending on how many bonus rounds etc etc. Speed increase happens when the next difficulty level "clicks" in - It's pretty transparent :)
    But yes, there should be a significant speed difference between the start and 5k.
     
  5. backtothis

    backtothis im in ur base killin ur d00dz
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Jul 13, 2009
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    college student (junior)
    Houston/Austin, TX
    #105 backtothis, May 19, 2011
    Last edited: May 19, 2011
    Oops, wrong thread!

    Edit: This game is great. Get it. Had to make this post into something xP. Favorite endless runner on the iOS right now.
     
  6. ilovemyipod

    ilovemyipod Well-Known Member

    Oct 12, 2009
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    goodnight have fun
     
  7. estamas

    estamas Well-Known Member

    Dec 22, 2009
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    game deloper
    Hungary
    Awesome

    my first thing in the morning was to get this game, and i must say its superb, worth every penny. i can only recommend it for every age! 5*
     
  8. Ninjagorilla

    Ninjagorilla Well-Known Member

    Aug 6, 2010
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    It starts. Our leaderboard is already being taken over by the hackers/pirates. I guess it's a sign of recognition. It took Kosmo Spin's a few months to get invaded.

    It's such a shame that we can't do anything about it.
     
  9. FredrikReinius

    FredrikReinius Well-Known Member

    Jun 7, 2010
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    Head of Digital Marketing
    Stockholm
    Great game, if you have not bought it already DO IT NOW! :)
     
  10. Lance_TA

    Lance_TA Well-Known Member

    Mar 12, 2011
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    Can you wipe those scores from leaderboards?
     
  11. crazyfinger

    crazyfinger Member

    May 19, 2011
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    SK
    exquisite graphics and attractive design! really curious about the way the love story be presented:eek:will try it
     
  12. DagsJT

    DagsJT Well-Known Member

    Feb 7, 2010
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    Finding it really hard to make the car accelerate right without it making it jump all the time, and then trying to make it jump at the same time, the game doesn't seem to support multitouch?

    Nice game though.
     
  13. Lance_TA

    Lance_TA Well-Known Member

    Mar 12, 2011
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    That is the main thing that pulled me in...
     
  14. Puxxii

    Puxxii Well-Known Member

    Dec 13, 2010
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    Student
    London
    This game is simply amazing. Think Kosmo Spin but more awesom-er !
    Controls are neat; I personally go for what I will call the GBA (Game boy Advance) grip with both thumbs allowing quicker response in my opinion !
    If you are not playing it, then I don't know what you're doing with your iPhone.
     
  15. Ninjagorilla

    Ninjagorilla Well-Known Member

    Aug 6, 2010
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    Oh, thanks!
    Thats the way I play it too, you can pull off some really quick moves that way.
     
  16. DagsJT

    DagsJT Well-Known Member

    Feb 7, 2010
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    Two thumbs doesn't really work on the iPad due to the screen size and needing to reach to press underneath the car to jump.
     
  17. Ninjagorilla

    Ninjagorilla Well-Known Member

    Aug 6, 2010
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    Left thumb (keeping that hand still) + right index finger is the way to go on iPad if you're holding it :)
     
  18. arta

    arta Well-Known Member

    Feb 14, 2009
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    I understand it'll take a while to get accustomed to the game mechanic, but is the gameplay actually fun?
     
  19. LordGek

    LordGek Well-Known Member
    Staff Member Patreon Silver Patreon Gold Patreon Bronze

    Feb 19, 2009
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    Software QA Engineer
    Saratoga, CA, USA
    I think so as long as you're a fan of endless platform runners you'll have a blast with this one.

    After a few games I feel like I have the basic platform jumping down but still not at the point I can reliably jump over the puddles.

    @Ninjagorilla
    Could you break down the scoring of "Evergreen Ride"? While I get the basics of it being my distance traveled plus gizmos collected, but what are all of the other bonuses? How many points is each picture, spring, demolition charge, etc. Lastly, with the spring bonus, is that each use of a spring or each unique spring used?
     
  20. Ninjagorilla

    Ninjagorilla Well-Known Member

    Aug 6, 2010
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    Let's see... this is what the scores looks like:

    Memory x 100
    gizmos x 1
    bonus trip x 100
    Holes passed x 10
    Switches x 10
    Spring x 10
    Destructables x 10
    Spring x 10
    Riding on bumps seconds x 10
    Edge hanging seconds x 100

    (and no, springs are not unique, it's every time it's used)

    As you can see, we love points - and we like constant rewards! :)
     

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