just curious if this has been adressed but when I recieve a text and come back to the game(this is without pausing) it starts the game anew.
"By the way - Are you guys keeping track of your own records? You do know that we have local hi score too right? Tap the crown in the main menu, there's a nice Stat page there as well if you haven't seen it!" Ha! At my present level of un-skill, the local records are the only ones I look at. The Stat page, like the rest of the game, is beautiful and very much in the spirit of the game.
First I've heard of it. Could you please shoot us a mail describing exactly what happens + what device you're playing on + OS? http://www.simogo.com/contact
In any case, given the rampant score hacking on the leaderboards these days, everyone will think you and the others are also cheaters unless you change your Game Center handles to reflect your corporate affiliation with this game (Simogo, Simogo Dev, tester, etc.). Also, it turns out that at least one besides you is also unlikely to be a cheater (one of these referring to Bumpy Road preview is from April 22).
The preview version was probably really different as proven by the statement below, so judging based on those scores isn't too reliable. "From the third world on, it's really challenging."
What I love most about this game, is that I am really bad at it. That sounds strange I know, but the controls systems are great in a very unusual and fun way, but I am just all over the place when I play, but not in a frustrating way. I love this, glad I took a chance on it and the aim is to just stop sucking at it
Hi, I´m Gamigo78 from Twitter and I can definetely say I didnt cheat. And yes, the preview version of Bumpy Road was (I think) much easier than the current final version. Now in the final version I got a Highscore of 17.844 and got into the 6th world. This is definetely possible ) (if you play Bumpy Road day and night) )
Strictly talking about the Sunday Trip leaderboard. I know at least a couple of people with higher scores than me in Evergreen
I think they are referring to the day shifting to night and then back into day. Once it's back to daylight the difficulty increases quite a bit. Also, I'm currently number 11 on the Evergreen Drive leaderboard with 11,304. The only reason I fell was because I forgot the pause button takes a second to reappear on screen
Actually the difficulty is increasing all the time - The night and day shift does not have anything to do with the difficulty. Although it might seem like that since difficulty is time based, and so is the Day/Night cycle.
Could you give us an update in the next few days how many times the game has been downloaded yet? I'm really interested in statistics and I want to know if it's still serious possible for a dev to make enough profit of a really good game to live the good life.