No comment But to answer the other questions, there will be lots of 3d and lots of action. Trailer is shaping up nicely. Check back tomorrow around 9AM Eastern Time!
Alright everyone, check out our teaser trailer for Bullet Time – enjoy! I’m still here to answer any questions you may have and will be back next week at the same time with a lot of new details about the game as we get closer and closer to the launch.
Yes, the intro video is very well-made. But releasing gameplay details in October for a game that is set to launch in November might not be a good strategy. Warm Gun enjoyed its first wave of hype and media attention when a gameplay video was released, and my guess is that the reason so few speak of, or know of, Bullet Time is that there is currently very little to know.
I don't know about that. If this teaser were the only thing we saw till October, you may have a point. But it's pretty clear that Kiloo's marketing is on a deliberate schedule -- we saw a poster, and a week later a teaser. It sounds like screens are next. So far it's clear that BulletTime isn't just a shooter, but a game with a particular atmosphere, tone, aesthetic, etc. As long as gameplay footage is coming soon, I can see this approach delivering on the hype. But I only do this for a living, so what do I know?
OH PUCK! the trailer is so EPICLY EPIC! im so pumped about this game now, if it looks as good as the trailer, it kinda reminds me to MGS Peace Walker's cut scenes. looks beautiful the teaser.
Thanks everyone! A lot of effort went into getting the style of the trailer just right, so I'm glad you are liking it. Regarding in-game screens, I guarantee you that they are coming very soon. I'm putting together a nice set of screenshots from the world of Bullet Time for next Friday, which should give you a clearer indication of the graphical style. Keep asking any questions you may have and I'll do my best to answer them along the way.
It looks like Max Payne on iphone. I just hope it doesn't disappoint me with lame storyline and dull graphics.