Haha seriously... we certainly didn't imagine people getting into the 100s of rounds, even on easy Btw K, I know you were talking about having a bunch of saved games going... make sure everyone finishes up any lingering games before the update, as save game data will be cleared to prevent the issue we had with the last update (with peoples save games carrying over into the new update). Also, I can't remember if I've mentioned it or not, but we are starting new leaderboards as well due to a ton of re-balancing and of course the new heroes.
Still have one more hero to unveil! Then once we submit the update we'll post the full changelog. And good news again, we got the 3 hero portraits in for the leader boards afterall
Sweet news. I very much look forward to seeing the last hero. Will all of our current saved info stay in tact after the update(equips, skills, insectopedia, levels, etc...)?
STOP TEASING US!!!! Please be sure and slip a digital bribe on your submission somewhere so Apple doesn't sit on this for two weeks after you submit. They need to realize how whipped up you've gotten your fans with all this hyping
Haha, we probably would if we could. Heck, I bet they could make some good money from a lot of devs if that were an option This won't make it in... we really wanted to, but ultimately (surprisingly actually) there's just a lot of issues and scenarios which make it more complicated then it would've seemed (users double buying content on clean installs, having it mess up game data if we ever added new IAP in the future, etc) >_< But your purchases will be permanently saved 2 ways... 1st, Apple tracks non-consumable buys, meaning they are linked to your iTunes account and you can "rebuy" them for free on a clean install, on a new device, or whatever -- and 2nd you can restore via the ingame "restore purchases" button. --------------------------------------- And... its looking like we're going to submit TONIGHT!
2000! reply;( Jamie, could you delete Li and Lili's scores from the in game leaderboards? I really want to have a quick fleeting moment of fame before the scores are wiped.
Update 2.0 has been submitted!! This means it shouldn't be long now... seriously, this update is so huge I feel like this is almost like a brand new game Must've logged over a hundred hours just in the past 2 weeks or so playtesting different combinations of heroes and turrets. The whole team is really excited to finally get this thing out there! Anyway, here is the short version for what is in this update... - added 6 new heroes - added 4 new levels - added over 25 new enemies (bringing the total to over 50 unique enemies ) - added new equipment for the original 3 heroes - added 3 new turrets - Easy mode is now easier - Hard mode rebalanced (quests are the primary way to earn money now, less late game enemy spam) - balanced, fixed, and tweaked tons of other things Here is the actual change-log... yes, its BIG! - added IAP menu to purchase new heroes and content! - added purchasable Hero Pack: "Locked n Loaded", which includes: --- Worm Weapons & Demolitions Expert hero --- Termite Builder hero --- new Attic level --- six new enemies --- new Lookout "Scouter" Turret - added purchasable Hero Pack: "Death from Above", which includes: --- Ladybug Fencer hero --- Fly Bandit hero --- new Restaurant level --- six new enemies --- new Food Generator Turret - added purchasable Hero Pack: "The Grandmasters", which includes: --- Stick Bug Wizard hero --- Grasshopper Monk hero --- new Flower Garden level --- six new enemies --- new Mushroom Turret - added FREE new Coliseum level: Picnic Battlefield --- includes 4 new native themed enemies, unique to this level - added FREE new Ant equipment: Piercing Bullets - added FREE new Spider ability: Evade - added FREE new Beetle equipment: Boomsticks (dual shotguns) - fixed several in game crashes - fixed a crash when trying to submit your score - reset leader boards - added power ups to Sink Arena - can now shoot across the sink in the Sink Arena - added more color and objects to Playroom level - added a healing bonus to Spider's Night Hunter ability - points earned from completing rounds is now capped after round 25, making quests much more important for high scores - universally increased the speed of all heroes and enemies, slightly increasing the pace of the game - balance: heroes are now cheaper to revive in Normal mode - balance: heroes are now significantly cheaper to revive in Easy mode - balance: slightly fewer enemies in Easy mode - balance: much easier to earn gold in Easy mode - balance: slightly fewer enemies in Hard mode to prevent enemy spam later in the game - balance: less food and gold in Hard mode - balance: increased the rate that quests are offered in Hard mode -- quests will now be the primary way to earn money in Hard - balance: various tweaks to equipment and enemies - balance: significantly increased the effectiveness of upgraded ForceField turrets - balance: increased the effectiveness of upgraded Sniper Turrets - balance: Zapper Turrets now deal more damage when upgraded - balance: FireCracker Turrets are much more reliable in dealing damage and knock-back - balance: decreased the damage of MG turrets vs larger targets
You got to be FCUKING KIDDING ME....This has just made my favortie game 100 times better. Jamie i'm not gay but I would kiss you right now.
sorry if it was already posted, but how much will cost IAPs? just to know which itunes card to buy next.