Universal Bug Heroes (by Foursaken Media)

Discussion in 'iPhone and iPad Games' started by Nekcik, Jan 6, 2011.

  1. Drakeer Melkhor

    Drakeer Melkhor Well-Known Member

    Aug 28, 2010
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    Freelance
    Spain
    #581 Drakeer Melkhor, Jan 13, 2011
    Last edited: Jan 13, 2011
    Thank you for bringing this awesome game. NY Zombies is one of my fav, so this game is a no brainer for me. Just a couple of thoughts:

    - Ok I just read the game is going to be Universal. Yay! This game should be universal. If your plan is to bring future paid content, you should know the IAPs dont share between iphone app and ipad app. If you want to make some more money, put the actual $2 as introductory sale and raise it with the update to universal version. It's your best choice. :eek:
    - I really dont like bugs, and so a lot of people. The chosen theme may lower the expected sales. My sugestion is, at least, changing the game icon because it's too dark and not very atractive. That icon doesnt make people buy your app; change it.
    - The game is only in english, you should translate the game to other languages to raise the sales. ;) I can help you with that, with a spanish translation. My english grammar and vocabulary it's very poor, but I can make perfect translation from english to spanish. Of course, my help is absolutely free :p Just PM me if you are interested!
    - I know it's almost impossible to implement, but this kind of gameplay could be awesome in a multiplayer PVP match. :cool:

    Other kind of sugestion are already made, so I'm not going to repeat them.
     
  2. Oxynidus

    Oxynidus Well-Known Member

    Dec 11, 2010
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    Some feedback:

    When you trigger a message box by completing an achievement or when offered a quest, resuming the game throws you straight back into the battle with your thumbs briefly off the screen, which can be disastrous in tight situations. A 3-second countdown after resuming would be nice.

    Btw, it seems like I misunderstood how the difficulty levels work, so I apologize for my previous blind criticism.
     
  3. TooTinyMan

    TooTinyMan Well-Known Member

    Dec 23, 2010
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    Over there --->
    #583 TooTinyMan, Jan 13, 2011
    Last edited: Jan 13, 2011
    @Makheer
    Why'd you put parts of your message in white? There's a good chance nobody will see it.

    @Foursaken
    If you do need to translate it (which is a very good idea btw) I'd be able to do a free Dutch translation too.
    PVP probably wouldn't work out, but co-op would! :D
     
  4. deiden26

    deiden26 Well-Known Member

    Sep 23, 2009
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    Finally got around to rating it. Congratulations on getting in the new and noteworthy section!
     
  5. gzz82

    gzz82 Member

    Jun 7, 2010
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    Ok I posted previously n tried the beetle again, this time focusing just on beetle
    I max out it's armor, stun n gave it the shield n gauntlet
    It's a freaking tank, lol

    I placed 2 maxed out MG which kills bumblebee n scorpions just nice
    Added in a max out zapper to stun centipedes
    Managed to add in a max out firecracker for additional crowd control

    Tried tis arrangement on kitchen
    Got pass level 20 using this

    At one point I had 3 giant spiders out there (nothing I can do since beetle is too slow to venture out) but the thing tat killed me were the grub launchers, I was besieged by bumblebees n a horde of armor ants so I couldn't get to the grub launchers

    Once again awesome game!
     
  6. Osujxu

    Osujxu Well-Known Member

    Apr 11, 2010
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    what? :confused::confused:

    anyways, what are your guys turett combinations, and how often do you guys upgrade them? also what powerups do you guys use in adventure for all the different characters? i like balancing all of my guys, and i have everything unlocked, so i need recomendations.
    for ant i like life support, porta turrets, and better base defense
    for beetle, i like upgrading his stick, earthquake jump, stampede, and the one powerup that does a ton of damage to one guy(names escaping me right now)
    and for spider i like poison cloud, web snair(or something like that, the spider web one), and superior assasin
     
  7. Osujxu

    Osujxu Well-Known Member

    Apr 11, 2010
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    and yea i agree with what somebody else said about the icon. i don't really like it because its too dark to stand out. i would much prefer and brigther icon with all three of the characters in it
     
  8. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    I think the cartoon like icon if fine, but if some one finds it a bit dark, I think we do something like 3 bugs raising a flag or something...

    Newbie questions:

    Which would you prefer: buying towers or upgrading your heroes equipment?

    Do you take all the missions?

    What does the assassinate skill do?

    The game gets a little too tough after wave 6 and the hit-circle is a bit too big I suppose.
     
  9. EMTKiNG

    EMTKiNG Well-Known Member

    Apr 7, 2010
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    EMT
    Los Angeles,CA
    1. I try to upgrade towers just enough to let me explore or complete missions if I have to.

    2. Definitely dont take all the missions only those you know you can complete because if you fail they have penalties

    3.The assassinate skill is a chance for critical hit which does lots of damage. The more you upgrade it the higher chances you have for a critical hit.
     
  10. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    One suggestion: is it possible to add an option to turn off the dialogs in the level I have already covered?
     
  11. K?!

    K?! Well-Known Member

    Nov 5, 2010
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    alea iacta est
    OK, I think I've just found my ideal combination. Three machine gun turrets at level four and one zapper at level five, Ant with Ant Hole, Life Support, Better base guns, and Teleporter. Beetle has Shockwaves, a Wrench, Shield, Squash 'Em and Adrenaline. I Maxed out his armor, and am working on his Stun and Regeration. Spider has Assassin bomb, Four swords, executioner and Maxed out health and Assassinate. I have easily passed level 20 using this combination and would recommend it to anyone stuck.
     
  12. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    I think turrets are a must in this one. Constant moving around for food requires something to watch your treasure. Upgrading equipment also helps survival. This is what I find after 5 hours of play. Hope this helps.
     
  13. currymutton

    currymutton Well-Known Member

    Oct 16, 2008
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    Just trial-and-error...

    Since turret upgrades are less expensive than equipment, I would try turrets first, they also "spot" farther away then your heroes do...
     
  14. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Yeah I would definitely get a few turrets up in the first wave or 2. This way you can not only defend your stash, but also fall back if things get tough.

    @ redribbon -- do you usually die from your heroes getting creamed, or do you lose from getting your stash eaten?
     
  15. poutini

    poutini Well-Known Member

    Jan 23, 2010
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    Student
    Calgary
    not to butt in but ... this game kicks ass. :)
     
  16. Paradiso

    Paradiso Well-Known Member

    Dec 12, 2009
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    How is round 116 possible? Or 72?

    After round 18 it seems like there's a centipede every other round :p
     
  17. Joshnsuch

    Joshnsuch Well-Known Member

    Sep 29, 2009
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    Louisville
    Foursaken, I saw that you repied to a few posts just above mine, but just to put it out there; you had two people offer to do free translations in to Spanish and Dutch a few pages back. Which could lead to more sales, profit, updates, new heroes, heh.

    Awesome game, by the way. I diggit.
     
  18. Foursaken_Media

    Foursaken_Media Well-Known Member
    Patreon Indie

    Ah yes thanks... had to go back like 3 pages, forgot about those ;)

    Definitely appreciate those offering to help us out, and we'll get back to you via PM if/when we decide to take you guys up on your offer :D

    Thanks again to everyone with their awesome feedback, support, suggestions, etc... it does mean lot to us!

    Also want to apologize in advance for any posts i forget to respond to or just happen to miss.
     
  19. angelflames1337

    Feb 24, 2010
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    Is it possible that you put out the data for all upgrades, like example cooldown, range, damage increase etc etc for everything? And if possible, data for all enemies too. That would be reallllyyy hellpfulll.
     
  20. medianotzu

    medianotzu Well-Known Member

    Nov 21, 2009
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    I only just bought the game and played one round of each mode but wow, it is excellent! I am seriously impressed...this is certainly one of the very best games of the month! Forsaken_Media, you certainly have a way of making me enjoy genres I thought I hated...never thought I'd like a shooting gallery game so much as I did with N.Y. Zombies, and I have simply never played castle defense that I liked until this one! So...any plays to make a great line-drawing game in the future? :D
     

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